[Jderobot-admin] jderobot-r1223 - in trunk/src/stable/components/gazeboserver: models/duck worlds
jmplaza en jderobot.org
jmplaza en jderobot.org
Vie Abr 4 11:15:17 CEST 2014
Author: jmplaza
Date: 2014-04-04 11:15:17 +0200 (Fri, 04 Apr 2014)
New Revision: 1223
Added:
trunk/src/stable/components/gazeboserver/models/duck/model.sdf
Modified:
trunk/src/stable/components/gazeboserver/worlds/montmelo-kobuki.world
trunk/src/stable/components/gazeboserver/worlds/montmelo-pioneer.world
Log:
[jmplaza] #210, circuito montmelo corregido, las paredes ya no invaden la pista en ningun punto
Added: trunk/src/stable/components/gazeboserver/models/duck/model.sdf
===================================================================
--- trunk/src/stable/components/gazeboserver/models/duck/model.sdf (rev 0)
+++ trunk/src/stable/components/gazeboserver/models/duck/model.sdf 2014-04-04 09:15:17 UTC (rev 1223)
@@ -0,0 +1,23 @@
+<?xml version="1.0" ?>
+<sdf version="1.3">
+ <model name="duck">
+ <static>true</static>
+ <link name="duck_body">
+ <collision name='duck_collision'>
+ <geometry>
+ <mesh>
+ <uri>model://duck/meshes/duck2.dae</uri>
+ </mesh>
+ </geometry>
+ </collision>
+
+ <visual name="duck_visual">
+ <geometry>
+ <mesh>
+ <uri>model://duck/meshes/duck.dae</uri>
+ </mesh>
+ </geometry>
+ </visual>
+ </link>
+ </model>
+</sdf>
Modified: trunk/src/stable/components/gazeboserver/worlds/montmelo-kobuki.world
===================================================================
--- trunk/src/stable/components/gazeboserver/worlds/montmelo-kobuki.world 2014-04-03 20:03:35 UTC (rev 1222)
+++ trunk/src/stable/components/gazeboserver/worlds/montmelo-kobuki.world 2014-04-04 09:15:17 UTC (rev 1223)
@@ -1672,12 +1672,92 @@
</link>
<pose>1.000000 -3.000000 0.000000 0.000000 0.000000 0.000000</pose>
</model>
- <model name='paredesMontmelo'>
- <link name='Wall_100'>
- <collision name='Wall_100_Collision'>
+ <state world_name='default'>
+ <sim_time>256 107000000</sim_time>
+ <real_time>81 856958345</real_time>
+ <wall_time>1395078539 838521387</wall_time>
+ <model name='turtlebot'>
+ <pose>0.001714 -0.024070 0.005762 0.000167 -0.021199 0.005748</pose>
+ <link name='camera_bottom_body_left'>
+ <pose>-0.033640 0.051689 0.237485 -1.569830 -0.021192 0.005748</pose>
+ <velocity>-0.000068 -0.000061 0.002544 -0.000762 -0.000271 -0.000076</velocity>
+ <acceleration>0.000000 0.000000 0.000000 0.000000 0.000000 0.000000</acceleration>
+ <wrench>0.000000 0.000000 0.000000 0.000000 0.000000 0.000000</wrench>
+ </link>
+ <link name='camera_bottom_body_right'>
+ <pose>-0.032768 -0.100308 0.237460 -1.569830 -0.021194 0.005748</pose>
+ <velocity>-0.000376 -0.000476 0.002403 -0.000371 -0.001389 -0.000021</velocity>
+ <acceleration>0.000000 0.000000 0.000000 0.000000 0.000000 0.000000</acceleration>
+ <wrench>0.000000 0.000000 0.000000 0.000000 0.000000 0.000000</wrench>
+ </link>
+ <link name='camera_column_body_left'>
+ <pose>-0.023960 0.051743 0.252694 -1.569830 -0.021192 0.005748</pose>
+ <velocity>-0.000070 -0.000050 0.002534 -0.000761 -0.000271 -0.000077</velocity>
+ <acceleration>0.000000 0.000000 0.000000 0.000000 0.000000 0.000000</acceleration>
+ <wrench>0.000000 0.000000 0.000000 0.000000 0.000000 0.000000</wrench>
+ </link>
+ <link name='camera_column_body_right'>
+ <pose>-0.023088 -0.100255 0.252668 -1.569830 -0.021194 0.005748</pose>
+ <velocity>-0.000400 -0.000471 0.002404 -0.000374 -0.001391 -0.000021</velocity>
+ <acceleration>0.000000 0.000000 0.000000 0.000000 0.000000 0.000000</acceleration>
+ <wrench>0.000000 0.000000 0.000000 0.000000 0.000000 0.000000</wrench>
+ </link>
+ <link name='camera_top_body_left'>
+ <pose>-0.053847 0.051572 0.247059 -1.570200 0.021192 -3.137440</pose>
+ <velocity>-0.000081 -0.000057 0.002599 -0.000765 -0.000280 -0.000076</velocity>
+ <acceleration>0.000000 0.000000 0.000000 0.000000 0.000000 0.000000</acceleration>
+ <wrench>0.000000 0.000000 0.000000 0.000000 0.000000 0.000000</wrench>
+ </link>
+ <link name='camera_top_body_right'>
+ <pose>-0.052975 -0.100426 0.247034 -1.570200 0.021194 -3.137440</pose>
+ <velocity>-0.000376 -0.000470 0.002439 -0.000345 -0.001400 -0.000021</velocity>
+ <acceleration>0.000000 0.000000 0.000000 0.000000 0.000000 0.000000</acceleration>
+ <wrench>0.000000 0.000000 0.000000 0.000000 0.000000 0.000000</wrench>
+ </link>
+ <link name='create::base'>
+ <pose>0.001714 -0.024070 0.005763 0.000167 -0.021201 0.005749</pose>
+ <velocity>0.000117 0.000027 0.003520 0.001772 0.002023 0.000704</velocity>
+ <acceleration>0.000000 0.000000 0.000000 0.000000 0.000000 0.000000</acceleration>
+ <wrench>0.000000 0.000000 0.000000 0.000000 0.000000 0.000000</wrench>
+ </link>
+ <link name='create::left_wheel'>
+ <pose>0.000284 0.105919 0.037997 0.000190 -0.001558 0.005752</pose>
+ <velocity>0.000095 -0.000057 0.029346 0.005146 0.002051 0.000703</velocity>
+ <acceleration>0.000000 0.000000 0.000000 0.000000 0.000000 0.000000</acceleration>
+ <wrench>0.000000 0.000000 0.000000 0.000000 0.000000 0.000000</wrench>
+ </link>
+ <link name='create::right_wheel'>
+ <pose>0.001778 -0.154077 0.038019 0.000192 -0.001745 0.005752</pose>
+ <velocity>0.000227 -0.000061 0.023239 0.003353 0.002040 0.000692</velocity>
+ <acceleration>0.000000 0.000000 0.000000 0.000000 0.000000 0.000000</acceleration>
+ <wrench>0.000000 0.000000 0.000000 0.000000 0.000000 0.000000</wrench>
+ </link>
+ <link name='kinect_model::kinect'>
+ <pose>-0.091804 -0.024658 0.307704 0.000167 -0.021199 0.005748</pose>
+ <velocity>-0.000320 -0.000574 0.002893 0.002108 -0.001182 -0.000343</velocity>
+ <acceleration>0.000000 0.000000 0.000000 0.000000 0.000000 0.000000</acceleration>
+ <wrench>0.000000 0.000000 0.000000 0.000000 0.000000 0.000000</wrench>
+ </link>
+ <link name='laser'>
+ <pose>0.154303 -0.023211 0.121020 0.000166 -0.021193 0.005748</pose>
+ <velocity>0.000104 -0.000076 0.002792 -0.000063 -0.000119 -0.000062</velocity>
+ <acceleration>0.000000 0.000000 0.000000 0.000000 0.000000 0.000000</acceleration>
+ <wrench>0.000000 0.000000 0.000000 0.000000 0.000000 0.000000</wrench>
+ </link>
+ <link name='rack'>
+ <pose>0.001714 -0.024070 0.005762 0.000167 -0.021199 0.005748</pose>
+ <velocity>0.000079 0.000038 0.003154 0.001648 0.001246 -0.000041</velocity>
+ <acceleration>0.000000 0.000000 0.000000 0.000000 0.000000 0.000000</acceleration>
+ <wrench>0.000000 0.000000 0.000000 0.000000 0.000000 0.000000</wrench>
+ </link>
+ </model>
+ </state>
+ <model name='ParedesMontmelo'>
+ <link name='Wall_23'>
+ <collision name='Wall_23_Collision'>
<geometry>
<box>
- <size>1.861250 0.200000 2.500000</size>
+ <size>3.240240 0.200000 2.500000</size>
</box>
</geometry>
<pose>0.000000 0.000000 1.250000 0.000000 0.000000 0.000000</pose>
@@ -1692,11 +1772,11 @@
</contact>
</surface>
</collision>
- <visual name='Wall_100_Visual'>
+ <visual name='Wall_23_Visual'>
<pose>0.000000 0.000000 1.250000 0.000000 0.000000 0.000000</pose>
<geometry>
<box>
- <size>1.861250 0.200000 2.500000</size>
+ <size>3.240240 0.200000 2.500000</size>
</box>
</geometry>
<material>
@@ -1710,16 +1790,16 @@
<linear>0.000000</linear>
<angular>0.000000</angular>
</velocity_decay>
- <pose>6.167900 -2.328510 0.000000 0.000000 0.000000 -1.570800</pose>
+ <pose>-4.624190 5.629750 0.000000 0.000000 0.000000 0.495133</pose>
<self_collide>0</self_collide>
<kinematic>0</kinematic>
<gravity>1</gravity>
</link>
- <link name='Wall_101'>
- <collision name='Wall_101_Collision'>
+ <link name='Wall_24'>
+ <collision name='Wall_24_Collision'>
<geometry>
<box>
- <size>8.292260 0.200000 2.500000</size>
+ <size>1.421220 0.200000 2.500000</size>
</box>
</geometry>
<pose>0.000000 0.000000 1.250000 0.000000 0.000000 0.000000</pose>
@@ -1734,11 +1814,11 @@
</contact>
</surface>
</collision>
- <visual name='Wall_101_Visual'>
+ <visual name='Wall_24_Visual'>
<pose>0.000000 0.000000 1.250000 0.000000 0.000000 0.000000</pose>
<geometry>
<box>
- <size>8.292260 0.200000 2.500000</size>
+ <size>1.421220 0.200000 2.500000</size>
</box>
</geometry>
<material>
@@ -1752,16 +1832,16 @@
<linear>0.000000</linear>
<angular>0.000000</angular>
</velocity_decay>
- <pose>3.306850 -6.020180 0.000000 0.000000 0.000000 -2.356190</pose>
+ <pose>-2.751600 6.646300 0.000000 0.000000 0.000000 0.502843</pose>
<self_collide>0</self_collide>
<kinematic>0</kinematic>
<gravity>1</gravity>
</link>
- <link name='Wall_102'>
- <collision name='Wall_102_Collision'>
+ <link name='Wall_25'>
+ <collision name='Wall_25_Collision'>
<geometry>
<box>
- <size>3.118520 0.200000 2.500000</size>
+ <size>1.525650 0.200000 2.500000</size>
</box>
</geometry>
<pose>0.000000 0.000000 1.250000 0.000000 0.000000 0.000000</pose>
@@ -1776,11 +1856,11 @@
</contact>
</surface>
</collision>
- <visual name='Wall_102_Visual'>
+ <visual name='Wall_25_Visual'>
<pose>0.000000 0.000000 1.250000 0.000000 0.000000 0.000000</pose>
<geometry>
<box>
- <size>3.118520 0.200000 2.500000</size>
+ <size>1.525650 0.200000 2.500000</size>
</box>
</geometry>
<material>
@@ -1794,16 +1874,16 @@
<linear>0.000000</linear>
<angular>0.000000</angular>
</velocity_decay>
- <pose>1.645600 -8.050600 0.000000 0.000000 0.000000 0.605545</pose>
+ <pose>-1.663700 7.306160 0.000000 0.000000 0.000000 0.584242</pose>
<self_collide>0</self_collide>
<kinematic>0</kinematic>
<gravity>1</gravity>
</link>
- <link name='Wall_103'>
- <collision name='Wall_103_Collision'>
+ <link name='Wall_26'>
+ <collision name='Wall_26_Collision'>
<geometry>
<box>
- <size>2.710610 0.200000 2.500000</size>
+ <size>1.573160 0.200000 2.500000</size>
</box>
</geometry>
<pose>0.000000 0.000000 1.250000 0.000000 0.000000 0.000000</pose>
@@ -1818,11 +1898,11 @@
</contact>
</surface>
</collision>
- <visual name='Wall_103_Visual'>
+ <visual name='Wall_26_Visual'>
<pose>0.000000 0.000000 1.250000 0.000000 0.000000 0.000000</pose>
<geometry>
<box>
- <size>2.710610 0.200000 2.500000</size>
+ <size>1.573160 0.200000 2.500000</size>
</box>
</geometry>
<material>
@@ -1836,16 +1916,16 @@
<linear>0.000000</linear>
<angular>0.000000</angular>
</velocity_decay>
- <pose>4.045190 -7.589140 0.000000 0.000000 0.000000 -0.298499</pose>
+ <pose>-0.544373 8.059740 0.000000 0.000000 0.000000 0.600567</pose>
<self_collide>0</self_collide>
<kinematic>0</kinematic>
<gravity>1</gravity>
</link>
- <link name='Wall_104'>
- <collision name='Wall_104_Collision'>
+ <link name='Wall_27'>
+ <collision name='Wall_27_Collision'>
<geometry>
<box>
- <size>2.512830 0.200000 2.500000</size>
+ <size>6.143590 0.200000 2.500000</size>
</box>
</geometry>
<pose>0.000000 0.000000 1.250000 0.000000 0.000000 0.000000</pose>
@@ -1860,11 +1940,11 @@
</contact>
</surface>
</collision>
- <visual name='Wall_104_Visual'>
+ <visual name='Wall_27_Visual'>
<pose>0.000000 0.000000 1.250000 0.000000 0.000000 0.000000</pose>
<geometry>
<box>
- <size>2.512830 0.200000 2.500000</size>
+ <size>6.143590 0.200000 2.500000</size>
</box>
</geometry>
<material>
@@ -1878,16 +1958,16 @@
<linear>0.000000</linear>
<angular>0.000000</angular>
</velocity_decay>
- <pose>5.798730 -8.973520 0.000000 0.000000 0.000000 -1.071450</pose>
+ <pose>2.993860 8.447740 0.000000 0.000000 0.000000 0.000000</pose>
<self_collide>0</self_collide>
<kinematic>0</kinematic>
<gravity>1</gravity>
</link>
- <link name='Wall_105'>
- <collision name='Wall_105_Collision'>
+ <link name='Wall_29'>
+ <collision name='Wall_29_Collision'>
<geometry>
<box>
- <size>3.375700 0.200000 2.500000</size>
+ <size>2.356640 0.200000 2.500000</size>
</box>
</geometry>
<pose>0.000000 0.000000 1.250000 0.000000 0.000000 0.000000</pose>
@@ -1902,11 +1982,11 @@
</contact>
</surface>
</collision>
- <visual name='Wall_105_Visual'>
+ <visual name='Wall_29_Visual'>
<pose>0.000000 0.000000 1.250000 0.000000 0.000000 0.000000</pose>
<geometry>
<box>
- <size>3.375700 0.200000 2.500000</size>
+ <size>2.356640 0.200000 2.500000</size>
</box>
</geometry>
<material>
@@ -1920,16 +2000,16 @@
<linear>0.000000</linear>
<angular>0.000000</angular>
</velocity_decay>
- <pose>5.429570 -11.280800 0.000000 0.000000 0.000000 -2.191050</pose>
+ <pose>6.743990 7.563270 0.000000 0.000000 0.000000 -0.855053</pose>
<self_collide>0</self_collide>
<kinematic>0</kinematic>
<gravity>1</gravity>
</link>
- <link name='Wall_106'>
- <collision name='Wall_106_Collision'>
+ <link name='Wall_30'>
+ <collision name='Wall_30_Collision'>
<geometry>
<box>
- <size>2.968750 0.200000 2.500000</size>
+ <size>5.213800 0.200000 2.500000</size>
</box>
</geometry>
<pose>0.000000 0.000000 1.250000 0.000000 0.000000 0.000000</pose>
@@ -1944,11 +2024,11 @@
</contact>
</surface>
</collision>
- <visual name='Wall_106_Visual'>
+ <visual name='Wall_30_Visual'>
<pose>0.000000 0.000000 1.250000 0.000000 0.000000 0.000000</pose>
<geometry>
<box>
- <size>2.968750 0.200000 2.500000</size>
+ <size>5.213800 0.200000 2.500000</size>
</box>
</geometry>
<material>
@@ -1962,16 +2042,16 @@
<linear>0.000000</linear>
<angular>0.000000</angular>
</velocity_decay>
- <pose>3.122270 -12.572900 0.000000 0.000000 0.000000 3.141590</pose>
+ <pose>7.492240 4.243000 0.000000 0.000000 0.000000 -1.554570</pose>
<self_collide>0</self_collide>
<kinematic>0</kinematic>
<gravity>1</gravity>
</link>
- <link name='Wall_107'>
- <collision name='Wall_107_Collision'>
+ <link name='Wall_31'>
+ <collision name='Wall_31_Collision'>
<geometry>
<box>
- <size>1.307500 0.200000 2.500000</size>
+ <size>2.004890 0.200000 2.500000</size>
</box>
</geometry>
<pose>0.000000 0.000000 1.250000 0.000000 0.000000 0.000000</pose>
@@ -1986,11 +2066,11 @@
</contact>
</surface>
</collision>
- <visual name='Wall_107_Visual'>
+ <visual name='Wall_31_Visual'>
<pose>0.000000 0.000000 1.250000 0.000000 0.000000 0.000000</pose>
<geometry>
<box>
- <size>1.307500 0.200000 2.500000</size>
+ <size>2.004890 0.200000 2.500000</size>
</box>
</geometry>
<material>
@@ -2004,16 +2084,16 @@
<linear>0.000000</linear>
<angular>0.000000</angular>
</velocity_decay>
- <pose>1.737890 -13.126600 0.000000 0.000000 0.000000 -1.570800</pose>
+ <pose>6.983550 1.020470 0.000000 0.000000 0.000000 -2.225300</pose>
<self_collide>0</self_collide>
<kinematic>0</kinematic>
<gravity>1</gravity>
</link>
- <link name='Wall_108'>
- <collision name='Wall_108_Collision'>
+ <link name='Wall_33'>
+ <collision name='Wall_33_Collision'>
<geometry>
<box>
- <size>1.901780 0.200000 2.500000</size>
+ <size>2.434360 0.200000 2.500000</size>
</box>
</geometry>
<pose>0.000000 0.000000 1.250000 0.000000 0.000000 0.000000</pose>
@@ -2028,11 +2108,11 @@
</contact>
</surface>
</collision>
- <visual name='Wall_108_Visual'>
+ <visual name='Wall_33_Visual'>
<pose>0.000000 0.000000 1.250000 0.000000 0.000000 0.000000</pose>
<geometry>
<box>
- <size>1.901780 0.200000 2.500000</size>
+ <size>2.434360 0.200000 2.500000</size>
</box>
</geometry>
<material>
@@ -2046,16 +2126,16 @@
<linear>0.000000</linear>
<angular>0.000000</angular>
</velocity_decay>
- <pose>0.907267 -13.865000 0.000000 0.000000 0.000000 -2.922920</pose>
+ <pose>-5.347530 -12.147000 0.000000 0.000000 0.000000 -0.992894</pose>
<self_collide>0</self_collide>
<kinematic>0</kinematic>
<gravity>1</gravity>
- </link>
- <link name='Wall_86'>
- <collision name='Wall_86_Collision'>
+ </link>
+ <link name='Wall_34'>
+ <collision name='Wall_34_Collision'>
<geometry>
<box>
- <size>4.005290 0.200000 2.500000</size>
+ <size>2.531520 0.200000 2.500000</size>
</box>
</geometry>
<pose>0.000000 0.000000 1.250000 0.000000 0.000000 0.000000</pose>
@@ -2070,11 +2150,11 @@
</contact>
</surface>
</collision>
- <visual name='Wall_86_Visual'>
+ <visual name='Wall_34_Visual'>
<pose>0.000000 0.000000 1.250000 0.000000 0.000000 0.000000</pose>
<geometry>
<box>
- <size>4.005290 0.200000 2.500000</size>
+ <size>2.531520 0.200000 2.500000</size>
</box>
</geometry>
<material>
@@ -2088,16 +2168,16 @@
<linear>0.000000</linear>
<angular>0.000000</angular>
</velocity_decay>
- <pose>-4.907120 5.977760 0.000000 0.000000 0.000000 0.244979</pose>
+ <pose>-3.720120 -13.652400 0.000000 0.000000 0.000000 -0.510488</pose>
<self_collide>0</self_collide>
<kinematic>0</kinematic>
<gravity>1</gravity>
</link>
- <link name='Wall_87'>
- <collision name='Wall_87_Collision'>
+ <link name='Wall_35'>
+ <collision name='Wall_35_Collision'>
<geometry>
<box>
- <size>2.453130 0.200000 2.500000</size>
+ <size>4.268530 0.200000 2.500000</size>
</box>
</geometry>
<pose>0.000000 0.000000 1.250000 0.000000 0.000000 0.000000</pose>
@@ -2112,11 +2192,11 @@
</contact>
</surface>
</collision>
- <visual name='Wall_87_Visual'>
+ <visual name='Wall_35_Visual'>
<pose>0.000000 0.000000 1.250000 0.000000 0.000000 0.000000</pose>
<geometry>
<box>
- <size>2.453130 0.200000 2.500000</size>
+ <size>4.268530 0.200000 2.500000</size>
</box>
</geometry>
<material>
@@ -2130,16 +2210,16 @@
<linear>0.000000</linear>
<angular>0.000000</angular>
</velocity_decay>
- <pose>-2.138360 7.085260 0.000000 0.000000 0.000000 0.610726</pose>
+ <pose>-0.668718 -14.222000 0.000000 0.000000 0.000000 0.000000</pose>
<self_collide>0</self_collide>
<kinematic>0</kinematic>
<gravity>1</gravity>
</link>
- <link name='Wall_88'>
- <collision name='Wall_88_Collision'>
+ <link name='Wall_36'>
+ <collision name='Wall_36_Collision'>
<geometry>
<box>
- <size>3.707090 0.200000 2.500000</size>
+ <size>0.950200 0.200000 2.500000</size>
</box>
</geometry>
<pose>0.000000 0.000000 1.250000 0.000000 0.000000 0.000000</pose>
@@ -2154,11 +2234,11 @@
</contact>
</surface>
</collision>
- <visual name='Wall_88_Visual'>
+ <visual name='Wall_36_Visual'>
<pose>0.000000 0.000000 1.250000 0.000000 0.000000 0.000000</pose>
<geometry>
<box>
- <size>3.707090 0.200000 2.500000</size>
+ <size>0.950200 0.200000 2.500000</size>
</box>
</geometry>
<material>
@@ -2172,16 +2252,16 @@
<linear>0.000000</linear>
<angular>0.000000</angular>
</velocity_decay>
- <pose>0.538099 7.731300 0.000000 0.000000 0.000000 0.000000</pose>
+ <pose>1.609660 -13.937200 0.000000 0.000000 0.000000 0.862170</pose>
<self_collide>0</self_collide>
<kinematic>0</kinematic>
<gravity>1</gravity>
</link>
- <link name='Wall_89'>
- <collision name='Wall_89_Collision'>
+ <link name='Wall_37'>
+ <collision name='Wall_37_Collision'>
<geometry>
<box>
- <size>4.040940 0.200000 2.500000</size>
+ <size>3.802430 0.200000 2.500000</size>
</box>
</geometry>
<pose>0.000000 0.000000 1.250000 0.000000 0.000000 0.000000</pose>
@@ -2196,11 +2276,11 @@
</contact>
</surface>
</collision>
- <visual name='Wall_89_Visual'>
+ <visual name='Wall_37_Visual'>
<pose>0.000000 0.000000 1.250000 0.000000 0.000000 0.000000</pose>
<geometry>
<box>
- <size>4.040940 0.200000 2.500000</size>
+ <size>3.802430 0.200000 2.500000</size>
</box>
</geometry>
<material>
@@ -2214,16 +2294,16 @@
<linear>0.000000</linear>
<angular>0.000000</angular>
</velocity_decay>
- <pose>3.860610 6.623800 0.000000 0.000000 0.000000 -0.614663</pose>
+ <pose>3.562550 -13.082800 0.000000 0.000000 0.000000 0.321751</pose>
<self_collide>0</self_collide>
<kinematic>0</kinematic>
<gravity>1</gravity>
</link>
- <link name='Wall_90'>
- <collision name='Wall_90_Collision'>
+ <link name='Wall_38'>
+ <collision name='Wall_38_Collision'>
<geometry>
<box>
- <size>2.842840 0.200000 2.500000</size>
+ <size>4.076010 0.200000 2.500000</size>
</box>
</geometry>
<pose>0.000000 0.000000 1.250000 0.000000 0.000000 0.000000</pose>
@@ -2238,11 +2318,11 @@
</contact>
</surface>
</collision>
- <visual name='Wall_90_Visual'>
+ <visual name='Wall_38_Visual'>
<pose>0.000000 0.000000 1.250000 0.000000 0.000000 0.000000</pose>
<geometry>
<box>
- <size>2.842840 0.200000 2.500000</size>
+ <size>4.076010 0.200000 2.500000</size>
</box>
</geometry>
<material>
@@ -2256,16 +2336,16 @@
<linear>0.000000</linear>
<angular>0.000000</angular>
</velocity_decay>
- <pose>5.983320 4.316510 0.000000 0.000000 0.000000 -1.138390</pose>
+ <pose>6.491900 -11.007800 0.000000 0.000000 0.000000 0.889498</pose>
<self_collide>0</self_collide>
<kinematic>0</kinematic>
<gravity>1</gravity>
</link>
- <link name='Wall_91'>
- <collision name='Wall_91_Collision'>
+ <link name='Wall_39'>
+ <collision name='Wall_39_Collision'>
<geometry>
<box>
- <size>3.153340 0.200000 2.500000</size>
+ <size>2.478380 0.200000 2.500000</size>
</box>
</geometry>
<pose>0.000000 0.000000 1.250000 0.000000 0.000000 0.000000</pose>
@@ -2280,11 +2360,11 @@
</contact>
</surface>
</collision>
- <visual name='Wall_91_Visual'>
+ <visual name='Wall_39_Visual'>
<pose>0.000000 0.000000 1.250000 0.000000 0.000000 0.000000</pose>
<geometry>
<box>
- <size>3.153340 0.200000 2.500000</size>
+ <size>2.478380 0.200000 2.500000</size>
</box>
</geometry>
<material>
@@ -2298,16 +2378,16 @@
<linear>0.000000</linear>
<angular>0.000000</angular>
</velocity_decay>
- <pose>6.537070 1.640040 0.000000 0.000000 0.000000 -1.570800</pose>
+ <pose>7.712460 -8.363270 0.000000 0.000000 0.000000 1.570800</pose>
<self_collide>0</self_collide>
<kinematic>0</kinematic>
<gravity>1</gravity>
</link>
- <link name='Wall_92'>
- <collision name='Wall_92_Collision'>
+ <link name='Wall_40'>
+ <collision name='Wall_40_Collision'>
<geometry>
<box>
- <size>2.045840 0.200000 2.500000</size>
+ <size>1.947100 0.200000 2.500000</size>
</box>
</geometry>
<pose>0.000000 0.000000 1.250000 0.000000 0.000000 0.000000</pose>
@@ -2322,11 +2402,11 @@
</contact>
</surface>
</collision>
- <visual name='Wall_92_Visual'>
+ <visual name='Wall_40_Visual'>
<pose>0.000000 0.000000 1.250000 0.000000 0.000000 0.000000</pose>
<geometry>
<box>
- <size>2.045840 0.200000 2.500000</size>
+ <size>1.947100 0.200000 2.500000</size>
</box>
</geometry>
<material>
@@ -2340,16 +2420,16 @@
<linear>0.000000</linear>
<angular>0.000000</angular>
</velocity_decay>
- <pose>5.614150 0.163373 0.000000 0.000000 0.000000 3.141590</pose>
+ <pose>6.939430 -6.817220 0.000000 0.000000 0.000000 2.657120</pose>
<self_collide>0</self_collide>
<kinematic>0</kinematic>
<gravity>1</gravity>
</link>
- <link name='Wall_93'>
- <collision name='Wall_93_Collision'>
+ <link name='Wall_41'>
+ <collision name='Wall_41_Collision'>
<geometry>
<box>
- <size>3.065510 0.200000 2.500000</size>
+ <size>1.583300 0.200000 2.500000</size>
</box>
</geometry>
<pose>0.000000 0.000000 1.250000 0.000000 0.000000 0.000000</pose>
@@ -2364,11 +2444,11 @@
</contact>
</surface>
</collision>
- <visual name='Wall_93_Visual'>
+ <visual name='Wall_41_Visual'>
<pose>0.000000 0.000000 1.250000 0.000000 0.000000 0.000000</pose>
<geometry>
<box>
- <size>3.065510 0.200000 2.500000</size>
+ <size>1.583300 0.200000 2.500000</size>
</box>
</geometry>
<material>
@@ -2382,16 +2462,16 @@
<linear>0.000000</linear>
<angular>0.000000</angular>
</velocity_decay>
- <pose>3.306850 0.532541 0.000000 0.000000 0.000000 2.880990</pose>
+ <pose>5.474760 -6.410370 0.000000 0.000000 0.000000 3.141590</pose>
<self_collide>0</self_collide>
<kinematic>0</kinematic>
<gravity>1</gravity>
</link>
- <link name='Wall_94'>
- <collision name='Wall_94_Collision'>
+ <link name='Wall_42'>
+ <collision name='Wall_42_Collision'>
<geometry>
<box>
- <size>1.367410 0.200000 2.500000</size>
+ <size>1.473650 0.200000 2.500000</size>
</box>
</geometry>
<pose>0.000000 0.000000 1.250000 0.000000 0.000000 0.000000</pose>
@@ -2406,11 +2486,11 @@
</contact>
</surface>
</collision>
- <visual name='Wall_94_Visual'>
+ <visual name='Wall_42_Visual'>
<pose>0.000000 0.000000 1.250000 0.000000 0.000000 0.000000</pose>
<geometry>
<box>
- <size>1.367410 0.200000 2.500000</size>
+ <size>1.473650 0.200000 2.500000</size>
</box>
</geometry>
<material>
@@ -2424,16 +2504,16 @@
<linear>0.000000</linear>
<angular>0.000000</angular>
</velocity_decay>
- <pose>1.368730 1.086290 0.000000 0.000000 0.000000 2.819840</pose>
+ <pose>4.231610 -6.728780 0.000000 0.000000 0.000000 -2.617990</pose>
<self_collide>0</self_collide>
<kinematic>0</kinematic>
<gravity>1</gravity>
</link>
- <link name='Wall_95'>
- <collision name='Wall_95_Collision'>
+ <link name='Wall_44'>
+ <collision name='Wall_44_Collision'>
<geometry>
<box>
- <size>2.360500 0.200000 2.500000</size>
+ <size>5.961250 0.200000 2.500000</size>
</box>
</geometry>
<pose>0.000000 0.000000 1.250000 0.000000 0.000000 0.000000</pose>
@@ -2448,11 +2528,11 @@
</contact>
</surface>
</collision>
- <visual name='Wall_95_Visual'>
+ <visual name='Wall_44_Visual'>
<pose>0.000000 0.000000 1.250000 0.000000 0.000000 0.000000</pose>
<geometry>
<box>
- <size>2.360500 0.200000 2.500000</size>
+ <size>5.961250 0.200000 2.500000</size>
</box>
</geometry>
<material>
@@ -2466,16 +2546,16 @@
<linear>0.000000</linear>
<angular>0.000000</angular>
</velocity_decay>
- <pose>0.445808 2.286080 0.000000 0.000000 0.000000 1.919570</pose>
+ <pose>6.736010 -3.847200 0.000000 0.000000 0.000000 0.935770</pose>
<self_collide>0</self_collide>
<kinematic>0</kinematic>
<gravity>1</gravity>
</link>
- <link name='Wall_96'>
- <collision name='Wall_96_Collision'>
+ <link name='Wall_45'>
+ <collision name='Wall_45_Collision'>
<geometry>
<box>
- <size>2.017940 0.200000 2.500000</size>
+ <size>3.066510 0.200000 2.500000</size>
</box>
</geometry>
<pose>0.000000 0.000000 1.250000 0.000000 0.000000 0.000000</pose>
@@ -2490,11 +2570,11 @@
</contact>
</surface>
</collision>
- <visual name='Wall_96_Visual'>
+ <visual name='Wall_45_Visual'>
<pose>0.000000 0.000000 1.250000 0.000000 0.000000 0.000000</pose>
<geometry>
<box>
- <size>2.017940 0.200000 2.500000</size>
+ <size>3.066510 0.200000 2.500000</size>
</box>
</geometry>
<material>
@@ -2508,16 +2588,16 @@
<linear>0.000000</linear>
<angular>0.000000</angular>
</velocity_decay>
- <pose>-0.292527 2.470670 0.000000 0.000000 0.000000 -1.989020</pose>
+ <pose>7.631080 -0.348260 0.000000 0.000000 0.000000 2.174550</pose>
<self_collide>0</self_collide>
<kinematic>0</kinematic>
<gravity>1</gravity>
</link>
- <link name='Wall_97'>
- <collision name='Wall_97_Collision'>
+ <link name='Wall_47'>
+ <collision name='Wall_47_Collision'>
<geometry>
<box>
- <size>1.141200 0.200000 2.500000</size>
+ <size>8.672580 0.200000 2.500000</size>
</box>
</geometry>
<pose>0.000000 0.000000 1.250000 0.000000 0.000000 0.000000</pose>
@@ -2532,11 +2612,11 @@
</contact>
</surface>
</collision>
- <visual name='Wall_97_Visual'>
+ <visual name='Wall_47_Visual'>
<pose>0.000000 0.000000 1.250000 0.000000 0.000000 0.000000</pose>
<geometry>
<box>
- <size>1.141200 0.200000 2.500000</size>
+ <size>8.672580 0.200000 2.500000</size>
</box>
</geometry>
<material>
@@ -2550,16 +2630,16 @@
<linear>0.000000</linear>
<angular>0.000000</angular>
</velocity_decay>
- <pose>-0.753986 1.178580 0.000000 0.000000 0.000000 -1.768190</pose>
+ <pose>-2.214760 -6.006970 0.000000 0.000000 0.000000 1.570800</pose>
<self_collide>0</self_collide>
<kinematic>0</kinematic>
<gravity>1</gravity>
</link>
- <link name='Wall_98'>
- <collision name='Wall_98_Collision'>
+ <link name='Wall_49'>
+ <collision name='Wall_49_Collision'>
<geometry>
<box>
- <size>6.467690 0.200000 2.500000</size>
+ <size>8.675200 0.200000 2.500000</size>
</box>
</geometry>
<pose>0.000000 0.000000 1.250000 0.000000 0.000000 0.000000</pose>
@@ -2574,11 +2654,11 @@
</contact>
</surface>
</collision>
- <visual name='Wall_98_Visual'>
+ <visual name='Wall_49_Visual'>
<pose>0.000000 0.000000 1.250000 0.000000 0.000000 0.000000</pose>
<geometry>
<box>
- <size>6.467690 0.200000 2.500000</size>
+ <size>8.675200 0.200000 2.500000</size>
</box>
</geometry>
<material>
@@ -2592,16 +2672,16 @@
<linear>0.000000</linear>
<angular>0.000000</angular>
</velocity_decay>
- <pose>2.199350 -0.021210 0.000000 0.000000 0.000000 -0.237836</pose>
+ <pose>0.481704 -5.402490 0.000000 0.000000 0.000000 0.916298</pose>
<self_collide>0</self_collide>
<kinematic>0</kinematic>
<gravity>1</gravity>
</link>
- <link name='Wall_99'>
- <collision name='Wall_99_Collision'>
+ <link name='Wall_51'>
+ <collision name='Wall_51_Collision'>
<geometry>
<box>
- <size>1.381910 0.200000 2.500000</size>
+ <size>5.489090 0.200000 2.500000</size>
</box>
</geometry>
<pose>0.000000 0.000000 1.250000 0.000000 0.000000 0.000000</pose>
@@ -2616,11 +2696,11 @@
</contact>
</surface>
</collision>
- <visual name='Wall_99_Visual'>
+ <visual name='Wall_51_Visual'>
<pose>0.000000 0.000000 1.250000 0.000000 0.000000 0.000000</pose>
<geometry>
<box>
- <size>1.381910 0.200000 2.500000</size>
+ <size>5.489090 0.200000 2.500000</size>
</box>
</geometry>
<material>
@@ -2634,100 +2714,16 @@
<linear>0.000000</linear>
<angular>0.000000</angular>
</velocity_decay>
- <pose>5.706440 -1.128710 0.000000 0.000000 0.000000 -0.674741</pose>
+ <pose>0.511156 -2.016360 0.000000 0.000000 0.000000 0.000000</pose>
<self_collide>0</self_collide>
<kinematic>0</kinematic>
<gravity>1</gravity>
</link>
- <static>1</static>
- <pose>1.575930 0.000000 0.000000 0.000000 0.000000 0.000000</pose>
- </model>
- <state world_name='default'>
- <sim_time>177 512000000</sim_time>
- <real_time>382 268730825</real_time>
- <wall_time>1395072013 902779809</wall_time>
- <model name='turtlebot'>
- <pose>-0.003222 -0.013800 0.005776 0.000172 -0.021245 0.002888</pose>
- <link name='camera_bottom_body_left'>
- <pose>-0.038371 0.062058 0.237497 -1.569830 -0.021243 0.002888</pose>
- <velocity>-0.000005 -0.000009 0.003124 -0.000043 0.000062 0.000046</velocity>
- <acceleration>0.000000 0.000000 0.000000 0.000000 0.000000 0.000000</acceleration>
- <wrench>0.000000 0.000000 0.000000 0.000000 0.000000 0.000000</wrench>
- </link>
- <link name='camera_bottom_body_right'>
- <pose>-0.037932 -0.089941 0.237471 -1.569830 -0.021243 0.002888</pose>
- <velocity>0.000233 -0.000171 0.003221 -0.000300 0.000307 0.000039</velocity>
- <acceleration>0.000000 0.000000 0.000000 0.000000 0.000000 0.000000</acceleration>
- <wrench>0.000000 0.000000 0.000000 0.000000 0.000000 0.000000</wrench>
- </link>
- <link name='camera_column_body_left'>
- <pose>-0.028692 0.062084 0.252706 -1.569830 -0.021243 0.002888</pose>
- <velocity>-0.000005 -0.000008 0.003117 -0.000042 0.000061 0.000046</velocity>
- <acceleration>0.000000 0.000000 0.000000 0.000000 0.000000 0.000000</acceleration>
- <wrench>0.000000 0.000000 0.000000 0.000000 0.000000 0.000000</wrench>
- </link>
- <link name='camera_column_body_right'>
- <pose>-0.028253 -0.089915 0.252680 -1.569830 -0.021243 0.002888</pose>
- <velocity>0.000237 -0.000166 0.003212 -0.000301 0.000304 0.000039</velocity>
- <acceleration>0.000000 0.000000 0.000000 0.000000 0.000000 0.000000</acceleration>
- <wrench>0.000000 0.000000 0.000000 0.000000 0.000000 0.000000</wrench>
- </link>
- <link name='camera_top_body_left'>
- <pose>-0.058579 0.061998 0.247070 -1.570210 0.021243 -3.140300</pose>
- <velocity>-0.000003 -0.000009 0.003159 -0.000052 0.000061 0.000045</velocity>
- <acceleration>0.000000 0.000000 0.000000 0.000000 0.000000 0.000000</acceleration>
- <wrench>0.000000 0.000000 0.000000 0.000000 0.000000 0.000000</wrench>
- </link>
- <link name='camera_top_body_right'>
- <pose>-0.058140 -0.090001 0.247044 -1.570210 0.021243 -3.140300</pose>
- <velocity>0.000235 -0.000172 0.003258 -0.000287 0.000314 0.000039</velocity>
- <acceleration>0.000000 0.000000 0.000000 0.000000 0.000000 0.000000</acceleration>
- <wrench>0.000000 0.000000 0.000000 0.000000 0.000000 0.000000</wrench>
- </link>
- <link name='create::base'>
- <pose>-0.003222 -0.013800 0.005778 0.000172 -0.021246 0.002888</pose>
- <velocity>-0.000025 -0.000052 0.003667 0.000884 0.001257 -0.000202</velocity>
- <acceleration>0.000000 0.000000 0.000000 0.000000 0.000000 0.000000</acceleration>
- <wrench>0.000000 0.000000 0.000000 0.000000 0.000000 0.000000</wrench>
- </link>
- <link name='create::left_wheel'>
- <pose>-0.004277 0.116192 0.038013 0.000197 0.065611 0.002905</pose>
- <velocity>0.000038 -0.000078 0.016251 0.002166 0.001255 -0.000202</velocity>
- <acceleration>0.000000 0.000000 0.000000 0.000000 0.000000 0.000000</acceleration>
- <wrench>0.000000 0.000000 0.000000 0.000000 0.000000 0.000000</wrench>
- </link>
- <link name='create::right_wheel'>
- <pose>-0.003526 -0.143807 0.038018 0.000196 0.063652 0.002904</pose>
- <velocity>-0.000004 -0.000086 0.023194 0.002749 0.001237 -0.000211</velocity>
- <acceleration>0.000000 0.000000 0.000000 0.000000 0.000000 0.000000</acceleration>
- <wrench>0.000000 0.000000 0.000000 0.000000 0.000000 0.000000</wrench>
- </link>
- <link name='kinect_model::kinect'>
- <pose>-0.096754 -0.014123 0.307714 0.000172 -0.021245 0.002888</pose>
- <velocity>0.000300 -0.000238 0.003503 0.000623 0.001125 -0.000008</velocity>
- <acceleration>0.000000 0.000000 0.000000 0.000000 0.000000 0.000000</acceleration>
- <wrench>0.000000 0.000000 0.000000 0.000000 0.000000 0.000000</wrench>
- </link>
- <link name='laser'>
- <pose>0.149364 -0.013379 0.121042 0.000172 -0.021243 0.002888</pose>
- <velocity>-0.000008 -0.000131 0.003265 0.000463 0.000339 0.000056</velocity>
- <acceleration>0.000000 0.000000 0.000000 0.000000 0.000000 0.000000</acceleration>
- <wrench>0.000000 0.000000 0.000000 0.000000 0.000000 0.000000</wrench>
- </link>
- <link name='rack'>
- <pose>-0.003222 -0.013800 0.005776 0.000172 -0.021245 0.002888</pose>
- <velocity>-0.000042 -0.000056 0.003470 0.000953 0.000974 0.000066</velocity>
- <acceleration>0.000000 0.000000 0.000000 0.000000 0.000000 0.000000</acceleration>
- <wrench>0.000000 0.000000 0.000000 0.000000 0.000000 0.000000</wrench>
- </link>
- </model>
- </state>
- <model name='BuildingDefaultName'>
- <link name='Wall_11'>
- <collision name='Wall_11_Collision'>
+ <link name='Wall_53'>
+ <collision name='Wall_53_Collision'>
<geometry>
<box>
- <size>2.645960 0.200000 2.500000</size>
+ <size>1.148940 0.200000 2.500000</size>
</box>
</geometry>
<pose>0.000000 0.000000 1.250000 0.000000 0.000000 0.000000</pose>
@@ -2742,11 +2738,11 @@
</contact>
</surface>
</collision>
- <visual name='Wall_11_Visual'>
+ <visual name='Wall_53_Visual'>
<pose>0.000000 0.000000 1.250000 0.000000 0.000000 0.000000</pose>
<geometry>
<box>
- <size>2.645960 0.200000 2.500000</size>
+ <size>1.148940 0.200000 2.500000</size>
</box>
</geometry>
<material>
@@ -2760,16 +2756,16 @@
<linear>0.000000</linear>
<angular>0.000000</angular>
</velocity_decay>
- <pose>-6.823280 -10.652200 0.000000 0.000000 0.000000 -1.570800</pose>
+ <pose>-1.645160 -10.560300 0.000000 0.000000 0.000000 -0.540420</pose>
<self_collide>0</self_collide>
<kinematic>0</kinematic>
<gravity>1</gravity>
</link>
- <link name='Wall_12'>
- <collision name='Wall_12_Collision'>
+ <link name='Wall_55'>
+ <collision name='Wall_55_Collision'>
<geometry>
<box>
- <size>4.300630 0.200000 2.500000</size>
+ <size>0.858154 0.200000 2.500000</size>
</box>
</geometry>
<pose>0.000000 0.000000 1.250000 0.000000 0.000000 0.000000</pose>
@@ -2784,11 +2780,11 @@
</contact>
</surface>
</collision>
- <visual name='Wall_12_Visual'>
+ <visual name='Wall_55_Visual'>
<pose>0.000000 0.000000 1.250000 0.000000 0.000000 0.000000</pose>
<geometry>
<box>
- <size>4.300630 0.200000 2.500000</size>
+ <size>0.858154 0.200000 2.500000</size>
</box>
</geometry>
<material>
@@ -2802,16 +2798,16 @@
<linear>0.000000</linear>
<angular>0.000000</angular>
</velocity_decay>
- <pose>-5.047980 -12.900900 0.000000 0.000000 0.000000 -0.523919</pose>
+ <pose>4.091460 4.087510 0.000000 0.000000 0.000000 1.446840</pose>
<self_collide>0</self_collide>
<kinematic>0</kinematic>
<gravity>1</gravity>
</link>
- <link name='Wall_13'>
- <collision name='Wall_13_Collision'>
+ <link name='Wall_56'>
+ <collision name='Wall_56_Collision'>
<geometry>
<box>
- <size>4.934120 0.200000 2.500000</size>
+ <size>1.748180 0.200000 2.500000</size>
</box>
</geometry>
<pose>0.000000 0.000000 1.250000 0.000000 0.000000 0.000000</pose>
@@ -2826,11 +2822,11 @@
</contact>
</surface>
</collision>
- <visual name='Wall_13_Visual'>
+ <visual name='Wall_56_Visual'>
<pose>0.000000 0.000000 1.250000 0.000000 0.000000 0.000000</pose>
<geometry>
<box>
- <size>4.934120 0.200000 2.500000</size>
+ <size>1.748180 0.200000 2.500000</size>
</box>
</geometry>
<material>
@@ -2844,7 +2840,7 @@
<linear>0.000000</linear>
<angular>0.000000</angular>
</velocity_decay>
- <pose>-0.905630 -13.926600 0.000000 0.000000 0.000000 0.000000</pose>
+ <pose>4.132150 3.639970 0.000000 0.000000 0.000000 -1.570800</pose>
<self_collide>0</self_collide>
<kinematic>0</kinematic>
<gravity>1</gravity>
@@ -2853,7 +2849,7 @@
<collision name='Wall_8_Collision'>
<geometry>
<box>
- <size>15.191400 0.200000 2.500000</size>
+ <size>16.201000 0.200000 2.500000</size>
</box>
</geometry>
<pose>0.000000 0.000000 1.250000 0.000000 0.000000 0.000000</pose>
@@ -2872,7 +2868,7 @@
<pose>0.000000 0.000000 1.250000 0.000000 0.000000 0.000000</pose>
<geometry>
<box>
- <size>15.191400 0.200000 2.500000</size>
+ <size>16.201000 0.200000 2.500000</size>
</box>
</geometry>
<material>
@@ -2886,60 +2882,12 @@
<linear>0.000000</linear>
<angular>0.000000</angular>
</velocity_decay>
- <pose>-6.902180 -1.775710 0.000000 0.000000 0.000000 1.570800</pose>
+ <pose>-5.982460 -3.140350 0.000000 0.000000 0.000000 1.570800</pose>
<self_collide>0</self_collide>
<kinematic>0</kinematic>
<gravity>1</gravity>
</link>
- <link name='Wall_9'>
- <collision name='Wall_9_Collision'>
- <geometry>
- <box>
- <size>2.346370 0.200000 2.500000</size>
- </box>
- </geometry>
- <pose>0.000000 0.000000 1.250000 0.000000 0.000000 0.000000</pose>
- <max_contacts>10</max_contacts>
- <surface>
- <bounce/>
- <friction>
- <ode/>
- </friction>
- <contact>
- <ode/>
- </contact>
- </surface>
- </collision>
- <visual name='Wall_9_Visual'>
- <pose>0.000000 0.000000 1.250000 0.000000 0.000000 0.000000</pose>
- <geometry>
- <box>
- <size>2.346370 0.200000 2.500000</size>
- </box>
- </geometry>
- <material>
- <script>
- <uri>file://media/materials/scripts/gazebo.material</uri>
- <name>Gazebo/Grey</name>
- </script>
- </material>
- </visual>
- <velocity_decay>
- <linear>0.000000</linear>
- <angular>0.000000</angular>
- </velocity_decay>
- <pose>-5.876450 5.404360 0.000000 0.000000 0.000000 -0.298499</pose>
- <self_collide>0</self_collide>
- <kinematic>0</kinematic>
- <gravity>1</gravity>
- </link>
<static>1</static>
</model>
- <gui fullscreen='0'>
- <camera name='user_camera'>
- <pose>49.558200 -34.186100 18.809600 0.000000 0.275643 2.356190</pose>
- <view_controller>orbit</view_controller>
- </camera>
- </gui>
</world>
</sdf>
Modified: trunk/src/stable/components/gazeboserver/worlds/montmelo-pioneer.world
===================================================================
--- trunk/src/stable/components/gazeboserver/worlds/montmelo-pioneer.world 2014-04-03 20:03:35 UTC (rev 1222)
+++ trunk/src/stable/components/gazeboserver/worlds/montmelo-pioneer.world 2014-04-04 09:15:17 UTC (rev 1223)
@@ -48,38 +48,24 @@
<gravity>1</gravity>
</link>
</model>
- <light name='sun' type='directional'>
- <cast_shadows>1</cast_shadows>
- <pose>0.000000 0.000000 10.000000 0.000000 0.000000 0.000000</pose>
- <diffuse>0.800000 0.800000 0.800000 1.000000</diffuse>
- <specular>0.100000 0.100000 0.100000 1.000000</specular>
- <attenuation>
- <range>1000.000000</range>
- <constant>0.900000</constant>
- <linear>0.010000</linear>
- <quadratic>0.001000</quadratic>
- </attenuation>
- <direction>-0.500000 0.500000 -1.000000</direction>
- </light>
- <physics type='ode'>
- <max_step_size>0.001000</max_step_size>
- <real_time_factor>1.000000</real_time_factor>
- <real_time_update_rate>1000.000000</real_time_update_rate>
- <gravity>0.000000 0.000000 -9.800000</gravity>
- <max_contacts>20</max_contacts>
- </physics>
- <scene>
- <ambient>0.200000 0.200000 0.200000 1.000000</ambient>
- <background>0.700000 0.700000 0.700000 1.000000</background>
- <shadows>1</shadows>
- </scene>
- <model name='CircuitoMontmelo'>
- <static>1</static>
- <link name='link'>
+ <model name='pioneer2dx'>
+ <link name='chassis'>
+ <pose>0.000000 0.000000 0.160000 0.000000 0.000000 0.000000</pose>
+ <inertial>
+ <mass>15.000000</mass>
+ <inertia>
+ <ixx>1.000000</ixx>
+ <ixy>0.000000</ixy>
+ <ixz>0.000000</ixz>
+ <iyy>1.000000</iyy>
+ <iyz>0.000000</iyz>
+ <izz>1.000000</izz>
+ </inertia>
+ </inertial>
<collision name='collision'>
<geometry>
<box>
- <size>20.000000 20.000000 0.010000</size>
+ <size>0.445000 0.277000 0.170000</size>
</box>
</geometry>
<max_contacts>10</max_contacts>
@@ -93,18 +79,48 @@
</contact>
</surface>
</collision>
+ <collision name='castor_collision'>
+ <pose>-0.200000 0.000000 -0.120000 0.000000 0.000000 0.000000</pose>
+ <geometry>
+ <sphere>
+ <radius>0.040000</radius>
+ </sphere>
+ </geometry>
+ <surface>
+ <friction>
+ <ode>
+ <mu>0.000000</mu>
+ <mu2>0.000000</mu2>
+ <slip1>1.000000</slip1>
+ <slip2>1.000000</slip2>
+ </ode>
+ </friction>
+ <bounce/>
+ <contact>
+ <ode/>
+ </contact>
+ </surface>
+ <max_contacts>10</max_contacts>
+ </collision>
<visual name='visual'>
- <cast_shadows>0</cast_shadows>
+ <pose>0.000000 0.000000 0.040000 0.000000 0.000000 0.000000</pose>
<geometry>
- <box>
- <size>20.000000 20.000000 0.010000</size>
- </box>
+ <mesh>
+ <uri>model://pioneer2dx/meshes/chassis.dae</uri>
+ </mesh>
</geometry>
+ </visual>
+ <visual name='castor_visual'>
+ <pose>-0.200000 0.000000 -0.120000 0.000000 0.000000 0.000000</pose>
+ <geometry>
+ <sphere>
+ <radius>0.040000</radius>
+ </sphere>
+ </geometry>
<material>
<script>
- <uri>model://circuitoMontmelo/materials/scripts</uri>
- <uri>model://circuitoMontmelo/materials/textures</uri>
- <name>floor</name>
+ <uri>file://media/materials/scripts/gazebo.material</uri>
+ <name>Gazebo/FlatBlack</name>
</script>
</material>
</visual>
@@ -116,107 +132,53 @@
<kinematic>0</kinematic>
<gravity>1</gravity>
</link>
- <pose>1.000000 -3.000000 0.000000 0.000000 0.000000 0.000000</pose>
- </model>
- <state world_name='default'>
- <sim_time>322 972000000</sim_time>
- <real_time>34 671835997</real_time>
- <wall_time>1395078696 451177042</wall_time>
- <model name='pioneer2dx'>
- <pose>-1.003750 -0.000505 0.004982 0.000123 0.000087 0.001122</pose>
- <link name='camera_bottom_body_left'>
- <pose>-0.843838 0.099638 0.304981 -1.569880 0.000090 0.001122</pose>
- <velocity>0.000244 0.000082 -0.000158 -0.001524 0.000126 0.000163</velocity>
- <acceleration>0.000000 0.000000 0.000000 0.000000 0.000000 0.000000</acceleration>
- <wrench>0.000000 0.000000 0.000000 0.000000 0.000000 0.000000</wrench>
- </link>
- <link name='camera_bottom_body_right'>
- <pose>-0.843614 -0.100362 0.304956 -1.569880 0.000088 0.001122</pose>
- <velocity>0.000278 0.000071 0.000059 -0.000767 0.000126 0.000162</velocity>
- <acceleration>0.000000 0.000000 0.000000 0.000000 0.000000 0.000000</acceleration>
- <wrench>0.000000 0.000000 0.000000 0.000000 0.000000 0.000000</wrench>
- </link>
- <link name='camera_column_body_left'>
- <pose>-0.833836 0.099647 0.319980 -1.569880 0.000090 0.001122</pose>
- <velocity>0.000246 0.000105 -0.000159 -0.001520 0.000126 0.000163</velocity>
- <acceleration>0.000000 0.000000 0.000000 0.000000 0.000000 0.000000</acceleration>
- <wrench>0.000000 0.000000 0.000000 0.000000 0.000000 0.000000</wrench>
- </link>
- <link name='camera_column_body_right'>
- <pose>-0.833612 -0.100352 0.319955 -1.569880 0.000089 0.001122</pose>
- <velocity>0.000276 0.000067 0.000048 -0.000678 0.000130 0.000164</velocity>
- <acceleration>0.000000 0.000000 0.000000 0.000000 0.000000 0.000000</acceleration>
- <wrench>0.000000 0.000000 0.000000 0.000000 0.000000 0.000000</wrench>
- </link>
- <link name='camera_top_body_left'>
- <pose>-0.863837 0.099614 0.314983 -1.570120 -0.000090 3.141120</pose>
- <velocity>0.000246 0.000096 -0.000157 -0.001570 0.000125 0.000162</velocity>
- <acceleration>0.000000 0.000000 0.000000 0.000000 0.000000 0.000000</acceleration>
- <wrench>0.000000 0.000000 0.000000 0.000000 0.000000 0.000000</wrench>
- </link>
- <link name='camera_top_body_right'>
- <pose>-0.863612 -0.100385 0.314958 -1.570120 -0.000090 3.141120</pose>
- <velocity>0.000273 0.000048 0.000044 -0.000512 0.000132 0.000165</velocity>
- <acceleration>0.000000 0.000000 0.000000 0.000000 0.000000 0.000000</acceleration>
- <wrench>0.000000 0.000000 0.000000 0.000000 0.000000 0.000000</wrench>
- </link>
- <link name='chassis'>
- <pose>-1.003740 -0.000524 0.164982 0.000123 0.000087 0.001122</pose>
- <velocity>0.000245 -0.000101 -0.000025 -0.001060 0.000121 0.000162</velocity>
- <acceleration>0.000000 0.000000 0.000000 0.000000 0.000000 0.000000</acceleration>
- <wrench>0.000000 0.000000 0.000000 0.000000 0.000000 0.000000</wrench>
- </link>
- <link name='laser'>
- <pose>-0.783726 -0.000295 0.304963 0.000123 0.000089 0.001122</pose>
- <velocity>0.000261 0.000059 -0.000054 -0.000559 0.000129 0.000164</velocity>
- <acceleration>0.000000 0.000000 0.000000 0.000000 0.000000 0.000000</acceleration>
- <wrench>0.000000 0.000000 0.000000 0.000000 0.000000 0.000000</wrench>
- </link>
- <link name='left_wheel'>
- <pose>-0.903933 0.169594 0.115004 -1.536690 1.564360 0.035126</pose>
- <velocity>0.000292 -0.000094 -0.002314 -0.001174 0.000325 0.000162</velocity>
- <acceleration>0.000000 0.000000 0.000000 0.000000 0.000000 0.000000</acceleration>
- <wrench>0.000000 0.000000 0.000000 0.000000 0.000000 0.000000</wrench>
- </link>
- <link name='right_wheel'>
- <pose>-0.903552 -0.170405 0.115007 -1.534220 1.564820 0.037607</pose>
- <velocity>0.000184 -0.000046 0.010982 -0.001023 0.000258 0.000164</velocity>
- <acceleration>0.000000 0.000000 0.000000 0.000000 0.000000 0.000000</acceleration>
- <wrench>0.000000 0.000000 0.000000 0.000000 0.000000 0.000000</wrench>
- </link>
- </model>
- </state>
- <model name='BuildingDefaultName'>
- <link name='Wall_11'>
- <collision name='Wall_11_Collision'>
+ <link name='right_wheel'>
+ <pose>0.100000 -0.170000 0.110000 -0.000000 1.570700 1.570700</pose>
+ <inertial>
+ <mass>0.100000</mass>
+ <inertia>
+ <ixx>1.000000</ixx>
+ <ixy>0.000000</ixy>
+ <ixz>0.000000</ixz>
+ <iyy>1.000000</iyy>
+ <iyz>0.000000</iyz>
+ <izz>1.000000</izz>
+ </inertia>
+ </inertial>
+ <collision name='collision'>
<geometry>
- <box>
- <size>2.645960 0.200000 2.500000</size>
- </box>
+ <cylinder>
+ <radius>0.110000</radius>
+ <length>0.050000</length>
+ </cylinder>
</geometry>
- <pose>0.000000 0.000000 1.250000 0.000000 0.000000 0.000000</pose>
- <max_contacts>10</max_contacts>
<surface>
- <bounce/>
<friction>
- <ode/>
+ <ode>
+ <mu>100000.000000</mu>
+ <mu2>100000.000000</mu2>
+ <slip1>0.000000</slip1>
+ <slip2>0.000000</slip2>
+ </ode>
</friction>
+ <bounce/>
<contact>
<ode/>
</contact>
</surface>
+ <max_contacts>10</max_contacts>
</collision>
- <visual name='Wall_11_Visual'>
- <pose>0.000000 0.000000 1.250000 0.000000 0.000000 0.000000</pose>
+ <visual name='visual'>
<geometry>
- <box>
- <size>2.645960 0.200000 2.500000</size>
- </box>
+ <cylinder>
+ <radius>0.110000</radius>
+ <length>0.050000</length>
+ </cylinder>
</geometry>
<material>
<script>
<uri>file://media/materials/scripts/gazebo.material</uri>
- <name>Gazebo/Grey</name>
+ <name>Gazebo/FlatBlack</name>
</script>
</material>
</visual>
@@ -224,41 +186,57 @@
<linear>0.000000</linear>
<angular>0.000000</angular>
</velocity_decay>
- <pose>-6.823280 -10.652200 0.000000 0.000000 0.000000 -1.570800</pose>
<self_collide>0</self_collide>
<kinematic>0</kinematic>
<gravity>1</gravity>
</link>
- <link name='Wall_12'>
- <collision name='Wall_12_Collision'>
+ <link name='left_wheel'>
+ <pose>0.100000 0.170000 0.110000 -0.000000 1.570700 1.570700</pose>
+ <inertial>
+ <mass>0.500000</mass>
+ <inertia>
+ <ixx>1.000000</ixx>
+ <ixy>0.000000</ixy>
+ <ixz>0.000000</ixz>
+ <iyy>1.000000</iyy>
+ <iyz>0.000000</iyz>
+ <izz>1.000000</izz>
+ </inertia>
+ </inertial>
+ <collision name='collision'>
<geometry>
- <box>
- <size>4.300630 0.200000 2.500000</size>
- </box>
+ <cylinder>
+ <radius>0.110000</radius>
+ <length>0.050000</length>
+ </cylinder>
</geometry>
- <pose>0.000000 0.000000 1.250000 0.000000 0.000000 0.000000</pose>
- <max_contacts>10</max_contacts>
<surface>
- <bounce/>
<friction>
- <ode/>
+ <ode>
+ <mu>100000.000000</mu>
+ <mu2>100000.000000</mu2>
+ <slip1>0.000000</slip1>
+ <slip2>0.000000</slip2>
+ </ode>
</friction>
+ <bounce/>
<contact>
<ode/>
</contact>
</surface>
+ <max_contacts>10</max_contacts>
</collision>
- <visual name='Wall_12_Visual'>
- <pose>0.000000 0.000000 1.250000 0.000000 0.000000 0.000000</pose>
+ <visual name='visual'>
<geometry>
- <box>
- <size>4.300630 0.200000 2.500000</size>
- </box>
+ <cylinder>
+ <radius>0.110000</radius>
+ <length>0.050000</length>
+ </cylinder>
</geometry>
<material>
<script>
<uri>file://media/materials/scripts/gazebo.material</uri>
- <name>Gazebo/Grey</name>
+ <name>Gazebo/FlatBlack</name>
</script>
</material>
</visual>
@@ -266,19 +244,38 @@
<linear>0.000000</linear>
<angular>0.000000</angular>
</velocity_decay>
- <pose>-5.047980 -12.900900 0.000000 0.000000 0.000000 -0.523919</pose>
<self_collide>0</self_collide>
<kinematic>0</kinematic>
<gravity>1</gravity>
</link>
- <link name='Wall_13'>
- <collision name='Wall_13_Collision'>
+ <link name='laser'>
+ <pose>0.220000 0.000000 0.300000 0.000000 0.000000 0.000000</pose>
+ <gravity>0</gravity>
+ <inertial>
+ <mass>0.100000</mass>
+ <inertia>
+ <ixx>1.000000</ixx>
+ <ixy>0.000000</ixy>
+ <ixz>0.000000</ixz>
+ <iyy>1.000000</iyy>
+ <iyz>0.000000</iyz>
+ <izz>1.000000</izz>
+ </inertia>
+ </inertial>
+ <visual name='visual'>
<geometry>
+ <mesh>
+ <uri>model://hokuyo/meshes/hokuyo.dae</uri>
+ </mesh>
+ </geometry>
+ </visual>
+ <collision name='collision-base'>
+ <pose>0.000000 0.000000 -0.014500 0.000000 0.000000 0.000000</pose>
+ <geometry>
<box>
- <size>4.934120 0.200000 2.500000</size>
+ <size>0.050000 0.050000 0.041000</size>
</box>
</geometry>
- <pose>0.000000 0.000000 1.250000 0.000000 0.000000 0.000000</pose>
<max_contacts>10</max_contacts>
<surface>
<bounce/>
@@ -290,214 +287,549 @@
</contact>
</surface>
</collision>
- <visual name='Wall_13_Visual'>
- <pose>0.000000 0.000000 1.250000 0.000000 0.000000 0.000000</pose>
+ <collision name='collision-top'>
+ <pose>0.000000 0.000000 0.020500 0.000000 0.000000 0.000000</pose>
<geometry>
- <box>
- <size>4.934120 0.200000 2.500000</size>
- </box>
+ <cylinder>
+ <radius>0.021000</radius>
+ <length>0.029000</length>
+ </cylinder>
</geometry>
- <material>
- <script>
- <uri>file://media/materials/scripts/gazebo.material</uri>
- <name>Gazebo/Grey</name>
- </script>
- </material>
- </visual>
+ <max_contacts>10</max_contacts>
+ <surface>
+ <bounce/>
+ <friction>
+ <ode/>
+ </friction>
+ <contact>
+ <ode/>
+ </contact>
+ </surface>
+ </collision>
+ <sensor name='laser' type='ray'>
+ <update_rate>20.000000</update_rate>
+ <ray>
+ <scan>
+ <horizontal>
+ <samples>180</samples>
+ <resolution>1.000000</resolution>
+ <min_angle>-1.570000</min_angle>
+ <max_angle>1.570000</max_angle>
+ </horizontal>
+ </scan>
+ <range>
+ <min>0.080000</min>
+ <max>10.000000</max>
+ <resolution>0.010000</resolution>
+ </range>
+ </ray>
+ <plugin name='laser' filename='liblaser.so'/>
+ <always_on>1</always_on>
+ <visualize>1</visualize>
+ </sensor>
<velocity_decay>
<linear>0.000000</linear>
<angular>0.000000</angular>
</velocity_decay>
- <pose>-0.905630 -13.926600 0.000000 0.000000 0.000000 0.000000</pose>
<self_collide>0</self_collide>
<kinematic>0</kinematic>
- <gravity>1</gravity>
</link>
- <link name='Wall_8'>
- <collision name='Wall_8_Collision'>
+ <link name='camera_bottom_body_left'>
+ <pose>0.160000 0.100000 0.300000 -1.570000 0.000000 0.000000</pose>
+ <inertial>
+ <mass>0.500000</mass>
+ <inertia>
+ <ixx>1.000000</ixx>
+ <ixy>0.000000</ixy>
+ <ixz>0.000000</ixz>
+ <iyy>1.000000</iyy>
+ <iyz>0.000000</iyz>
+ <izz>1.000000</izz>
+ </inertia>
+ </inertial>
+ <visual name='visual'>
<geometry>
+ <mesh>
+ <uri>model://pioneer2dxJde/meshes/sonyvid30/sonyvid30_bottom.dae</uri>
+ <scale>4.000000 3.000000 3.000000</scale>
+ </mesh>
+ </geometry>
+ </visual>
+ <collision name='collision'>
+ <geometry>
<box>
- <size>15.191400 0.200000 2.500000</size>
+ <size>0.100000 0.100000 0.100000</size>
</box>
</geometry>
- <pose>0.000000 0.000000 1.250000 0.000000 0.000000 0.000000</pose>
- <max_contacts>10</max_contacts>
<surface>
- <bounce/>
<friction>
- <ode/>
+ <ode>
+ <mu>100000.000000</mu>
+ <mu2>100000.000000</mu2>
+ <slip1>0.000000</slip1>
+ <slip2>0.000000</slip2>
+ </ode>
</friction>
+ <bounce/>
<contact>
<ode/>
</contact>
</surface>
+ <max_contacts>10</max_contacts>
</collision>
- <visual name='Wall_8_Visual'>
- <pose>0.000000 0.000000 1.250000 0.000000 0.000000 0.000000</pose>
- <geometry>
- <box>
- <size>15.191400 0.200000 2.500000</size>
- </box>
- </geometry>
- <material>
- <script>
- <uri>file://media/materials/scripts/gazebo.material</uri>
- <name>Gazebo/Grey</name>
- </script>
- </material>
- </visual>
<velocity_decay>
<linear>0.000000</linear>
<angular>0.000000</angular>
</velocity_decay>
- <pose>-6.902180 -1.775710 0.000000 0.000000 0.000000 1.570800</pose>
<self_collide>0</self_collide>
<kinematic>0</kinematic>
<gravity>1</gravity>
</link>
- <link name='Wall_9'>
- <collision name='Wall_9_Collision'>
+ <link name='camera_column_body_left'>
+ <pose>0.170000 0.100000 0.315000 -1.570000 0.000000 0.000000</pose>
+ <inertial>
+ <mass>0.500000</mass>
+ <inertia>
+ <ixx>1.000000</ixx>
+ <ixy>0.000000</ixy>
+ <ixz>0.000000</ixz>
+ <iyy>1.000000</iyy>
+ <iyz>0.000000</iyz>
+ <izz>1.000000</izz>
+ </inertia>
+ </inertial>
+ <visual name='visual'>
<geometry>
+ <mesh>
+ <uri>model://pioneer2dxJde/meshes/sonyvid30/sonyvid30_mid.dae</uri>
+ <scale>0.600000 1.000000 1.000000</scale>
+ </mesh>
+ </geometry>
+ </visual>
+ <collision name='collision'>
+ <geometry>
<box>
- <size>2.346370 0.200000 2.500000</size>
+ <size>0.100000 0.100000 0.100000</size>
</box>
</geometry>
- <pose>0.000000 0.000000 1.250000 0.000000 0.000000 0.000000</pose>
- <max_contacts>10</max_contacts>
<surface>
- <bounce/>
<friction>
- <ode/>
+ <ode>
+ <mu>100000.000000</mu>
+ <mu2>100000.000000</mu2>
+ <slip1>0.000000</slip1>
+ <slip2>0.000000</slip2>
+ </ode>
</friction>
+ <bounce/>
<contact>
<ode/>
</contact>
</surface>
+ <max_contacts>10</max_contacts>
</collision>
- <visual name='Wall_9_Visual'>
- <pose>0.000000 0.000000 1.250000 0.000000 0.000000 0.000000</pose>
- <geometry>
- <box>
- <size>2.346370 0.200000 2.500000</size>
- </box>
- </geometry>
- <material>
- <script>
- <uri>file://media/materials/scripts/gazebo.material</uri>
- <name>Gazebo/Grey</name>
- </script>
- </material>
- </visual>
<velocity_decay>
<linear>0.000000</linear>
<angular>0.000000</angular>
</velocity_decay>
- <pose>-5.876450 5.404360 0.000000 0.000000 0.000000 -0.298499</pose>
<self_collide>0</self_collide>
<kinematic>0</kinematic>
<gravity>1</gravity>
</link>
- <static>1</static>
- </model>
- <gui fullscreen='0'>
- <camera name='user_camera'>
- <pose>42.738500 -30.613200 15.939800 0.000000 0.275643 2.356190</pose>
- <view_controller>orbit</view_controller>
- </camera>
- </gui>
- <model name='paredesMontmelo_0'>
- <link name='Wall_100'>
- <collision name='Wall_100_Collision'>
+ <link name='camera_top_body_left'>
+ <pose>0.140000 0.100000 0.310000 -1.570000 -0.000000 3.140000</pose>
+ <inertial>
+ <mass>0.500000</mass>
+ <inertia>
+ <ixx>1.000000</ixx>
+ <ixy>0.000000</ixy>
+ <ixz>0.000000</ixz>
+ <iyy>1.000000</iyy>
+ <iyz>0.000000</iyz>
+ <izz>1.000000</izz>
+ </inertia>
+ </inertial>
+ <sensor name='cam_sensor_left' type='camera'>
+ <pose>0.000000 0.000000 0.000000 -1.570000 -0.000000 3.140000</pose>
+ <update_rate>20.000000</update_rate>
+ <camera name='__default__'>
+ <horizontal_fov>1.570000</horizontal_fov>
+ <image>
+ <width>640</width>
+ <height>480</height>
+ <format>R8G8B8</format>
+ </image>
+ <clip>
+ <near>0.300000</near>
+ <far>15.000000</far>
+ </clip>
+ </camera>
+ <plugin name='camera_dump' filename='libcamera_dump.so'/>
+ </sensor>
+ <visual name='visual'>
<geometry>
+ <mesh>
+ <uri>model://pioneer2dxJde/meshes/sonyvid30/sonyvid30_top.dae</uri>
+ <scale>2.000000 2.000000 1.300000</scale>
+ </mesh>
+ </geometry>
+ </visual>
+ <collision name='collision'>
+ <geometry>
<box>
- <size>1.861250 0.200000 2.500000</size>
+ <size>0.100000 0.100000 0.100000</size>
</box>
</geometry>
- <pose>0.000000 0.000000 1.250000 0.000000 0.000000 0.000000</pose>
- <max_contacts>10</max_contacts>
<surface>
- <bounce/>
<friction>
- <ode/>
+ <ode>
+ <mu>100000.000000</mu>
+ <mu2>100000.000000</mu2>
+ <slip1>0.000000</slip1>
+ <slip2>0.000000</slip2>
+ </ode>
</friction>
+ <bounce/>
<contact>
<ode/>
</contact>
</surface>
+ <max_contacts>10</max_contacts>
</collision>
- <visual name='Wall_100_Visual'>
- <pose>0.000000 0.000000 1.250000 0.000000 0.000000 0.000000</pose>
+ <velocity_decay>
+ <linear>0.000000</linear>
+ <angular>0.000000</angular>
+ </velocity_decay>
+ <self_collide>0</self_collide>
+ <kinematic>0</kinematic>
+ <gravity>1</gravity>
+ </link>
+ <link name='camera_bottom_body_right'>
+ <pose>0.160000 -0.100000 0.300000 -1.570000 0.000000 0.000000</pose>
+ <inertial>
+ <mass>0.500000</mass>
+ <inertia>
+ <ixx>1.000000</ixx>
+ <ixy>0.000000</ixy>
+ <ixz>0.000000</ixz>
+ <iyy>1.000000</iyy>
+ <iyz>0.000000</iyz>
+ <izz>1.000000</izz>
+ </inertia>
+ </inertial>
+ <visual name='visual'>
<geometry>
+ <mesh>
+ <uri>model://pioneer2dxJde/meshes/sonyvid30/sonyvid30_bottom.dae</uri>
+ <scale>4.000000 3.000000 3.000000</scale>
+ </mesh>
+ </geometry>
+ </visual>
+ <collision name='collision'>
+ <geometry>
<box>
- <size>1.861250 0.200000 2.500000</size>
+ <size>0.100000 0.100000 0.100000</size>
</box>
</geometry>
- <material>
- <script>
- <uri>file://media/materials/scripts/gazebo.material</uri>
- <name>Gazebo/Grey</name>
- </script>
- </material>
- </visual>
+ <surface>
+ <friction>
+ <ode>
+ <mu>100000.000000</mu>
+ <mu2>100000.000000</mu2>
+ <slip1>0.000000</slip1>
+ <slip2>0.000000</slip2>
+ </ode>
+ </friction>
+ <bounce/>
+ <contact>
+ <ode/>
+ </contact>
+ </surface>
+ <max_contacts>10</max_contacts>
+ </collision>
<velocity_decay>
<linear>0.000000</linear>
<angular>0.000000</angular>
</velocity_decay>
- <pose>6.167900 -2.328510 0.000000 0.000000 0.000000 -1.570800</pose>
<self_collide>0</self_collide>
<kinematic>0</kinematic>
<gravity>1</gravity>
</link>
- <link name='Wall_101'>
- <collision name='Wall_101_Collision'>
+ <link name='camera_column_body_right'>
+ <pose>0.170000 -0.100000 0.315000 -1.570000 0.000000 0.000000</pose>
+ <inertial>
+ <mass>0.500000</mass>
+ <inertia>
+ <ixx>1.000000</ixx>
+ <ixy>0.000000</ixy>
+ <ixz>0.000000</ixz>
+ <iyy>1.000000</iyy>
+ <iyz>0.000000</iyz>
+ <izz>1.000000</izz>
+ </inertia>
+ </inertial>
+ <visual name='visual'>
<geometry>
+ <mesh>
+ <uri>model://pioneer2dxJde/meshes/sonyvid30/sonyvid30_mid.dae</uri>
+ <scale>0.600000 1.000000 1.000000</scale>
+ </mesh>
+ </geometry>
+ </visual>
+ <collision name='collision'>
+ <geometry>
<box>
- <size>8.292260 0.200000 2.500000</size>
+ <size>0.100000 0.100000 0.100000</size>
</box>
</geometry>
- <pose>0.000000 0.000000 1.250000 0.000000 0.000000 0.000000</pose>
- <max_contacts>10</max_contacts>
<surface>
- <bounce/>
<friction>
- <ode/>
+ <ode>
+ <mu>100000.000000</mu>
+ <mu2>100000.000000</mu2>
+ <slip1>0.000000</slip1>
+ <slip2>0.000000</slip2>
+ </ode>
</friction>
+ <bounce/>
<contact>
<ode/>
</contact>
</surface>
+ <max_contacts>10</max_contacts>
</collision>
- <visual name='Wall_101_Visual'>
- <pose>0.000000 0.000000 1.250000 0.000000 0.000000 0.000000</pose>
+ <velocity_decay>
+ <linear>0.000000</linear>
+ <angular>0.000000</angular>
+ </velocity_decay>
+ <self_collide>0</self_collide>
+ <kinematic>0</kinematic>
+ <gravity>1</gravity>
+ </link>
+ <link name='camera_top_body_right'>
+ <pose>0.140000 -0.100000 0.310000 -1.570000 -0.000000 3.140000</pose>
+ <inertial>
+ <mass>0.500000</mass>
+ <inertia>
+ <ixx>1.000000</ixx>
+ <ixy>0.000000</ixy>
+ <ixz>0.000000</ixz>
+ <iyy>1.000000</iyy>
+ <iyz>0.000000</iyz>
+ <izz>1.000000</izz>
+ </inertia>
+ </inertial>
+ <sensor name='cam_sensor_right' type='camera'>
+ <pose>0.000000 0.000000 0.000000 -1.570000 -0.000000 3.140000</pose>
+ <update_rate>20.000000</update_rate>
+ <camera name='__default__'>
+ <horizontal_fov>1.570000</horizontal_fov>
+ <image>
+ <width>640</width>
+ <height>480</height>
+ <format>R8G8B8</format>
+ </image>
+ <clip>
+ <near>0.300000</near>
+ <far>15.000000</far>
+ </clip>
+ </camera>
+ <plugin name='camera_dump' filename='libcamera_dump.so'/>
+ </sensor>
+ <visual name='visual'>
<geometry>
+ <mesh>
+ <uri>model://pioneer2dxJde/meshes/sonyvid30/sonyvid30_top.dae</uri>
+ <scale>2.000000 2.000000 1.300000</scale>
+ </mesh>
+ </geometry>
+ </visual>
+ <collision name='collision'>
+ <geometry>
<box>
- <size>8.292260 0.200000 2.500000</size>
+ <size>0.100000 0.100000 0.100000</size>
</box>
</geometry>
- <material>
- <script>
- <uri>file://media/materials/scripts/gazebo.material</uri>
- <name>Gazebo/Grey</name>
- </script>
- </material>
- </visual>
+ <surface>
+ <friction>
+ <ode>
+ <mu>100000.000000</mu>
+ <mu2>100000.000000</mu2>
+ <slip1>0.000000</slip1>
+ <slip2>0.000000</slip2>
+ </ode>
+ </friction>
+ <bounce/>
+ <contact>
+ <ode/>
+ </contact>
+ </surface>
+ <max_contacts>10</max_contacts>
+ </collision>
<velocity_decay>
<linear>0.000000</linear>
<angular>0.000000</angular>
</velocity_decay>
- <pose>3.306850 -6.020180 0.000000 0.000000 0.000000 -2.356190</pose>
<self_collide>0</self_collide>
<kinematic>0</kinematic>
<gravity>1</gravity>
</link>
- <link name='Wall_102'>
- <collision name='Wall_102_Collision'>
+ <joint name='pan_joint_right' type='revolute'>
+ <pose>0.000000 0.000000 0.000000 0.000000 0.000000 0.000000</pose>
+ <child>camera_bottom_body_right</child>
+ <parent>camera_column_body_right</parent>
+ <axis>
+ <xyz>0.000000 1.000000 0.000000</xyz>
+ <limit>
+ <lower>0.000000</lower>
+ <upper>0.000000</upper>
+ </limit>
+ </axis>
+ </joint>
+ <joint name='tilt_joint_right' type='revolute'>
+ <pose>0.000000 0.000000 0.000000 0.000000 0.000000 0.000000</pose>
+ <child>camera_column_body_right</child>
+ <parent>camera_top_body_right</parent>
+ <axis>
+ <xyz>1.000000 0.000000 0.000000</xyz>
+ <limit>
+ <lower>0.000000</lower>
+ <upper>0.000000</upper>
+ </limit>
+ </axis>
+ </joint>
+ <joint name='camera_right' type='revolute'>
+ <pose>0.000000 0.000000 0.000000 0.000000 0.000000 0.000000</pose>
+ <child>camera_bottom_body_right</child>
+ <parent>chassis</parent>
+ <axis>
+ <xyz>0.000000 0.000000 0.000000</xyz>
+ <limit>
+ <lower>0.000000</lower>
+ <upper>0.000000</upper>
+ </limit>
+ </axis>
+ </joint>
+ <joint name='pan_joint_left' type='revolute'>
+ <pose>0.000000 0.000000 0.000000 0.000000 0.000000 0.000000</pose>
+ <child>camera_bottom_body_left</child>
+ <parent>camera_column_body_left</parent>
+ <axis>
+ <xyz>0.000000 1.000000 0.000000</xyz>
+ <limit>
+ <lower>0.000000</lower>
+ <upper>0.000000</upper>
+ </limit>
+ </axis>
+ </joint>
+ <joint name='tilt_joint_left' type='revolute'>
+ <pose>0.000000 0.000000 0.000000 0.000000 0.000000 0.000000</pose>
+ <child>camera_column_body_left</child>
+ <parent>camera_top_body_left</parent>
+ <axis>
+ <xyz>1.000000 0.000000 0.000000</xyz>
+ <limit>
+ <lower>0.000000</lower>
+ <upper>0.000000</upper>
+ </limit>
+ </axis>
+ </joint>
+ <joint name='camera_left' type='revolute'>
+ <pose>0.000000 0.000000 0.000000 0.000000 0.000000 0.000000</pose>
+ <child>camera_bottom_body_left</child>
+ <parent>chassis</parent>
+ <axis>
+ <xyz>0.000000 0.000000 0.000000</xyz>
+ <limit>
+ <lower>0.000000</lower>
+ <upper>0.000000</upper>
+ </limit>
+ </axis>
+ </joint>
+ <joint name='left_wheel_hinge' type='revolute'>
+ <pose>0.000000 0.000000 -0.030000 0.000000 0.000000 0.000000</pose>
+ <child>left_wheel</child>
+ <parent>chassis</parent>
+ <axis>
+ <xyz>0.000000 1.000000 0.000000</xyz>
+ <limit>
+ <lower>-10000000000000000.000000</lower>
+ <upper>10000000000000000.000000</upper>
+ </limit>
+ </axis>
+ </joint>
+ <joint name='right_wheel_hinge' type='revolute'>
+ <pose>0.000000 0.000000 0.030000 0.000000 0.000000 0.000000</pose>
+ <child>right_wheel</child>
+ <parent>chassis</parent>
+ <axis>
+ <xyz>0.000000 1.000000 0.000000</xyz>
+ <limit>
+ <lower>-10000000000000000.000000</lower>
+ <upper>10000000000000000.000000</upper>
+ </limit>
+ </axis>
+ </joint>
+ <joint name='joint_laser' type='revolute'>
+ <parent>chassis</parent>
+ <child>laser</child>
+ <axis>
+ <xyz>0.000000 0.000000 0.000000</xyz>
+ <limit>
+ <lower>0.000000</lower>
+ <upper>0.000000</upper>
+ </limit>
+ </axis>
+ </joint>
+ <plugin name='motors' filename='libmotors.so'>
+ <left_joint>left_wheel_hinge</left_joint>
+ <right_joint>right_wheel_hinge</right_joint>
+ <torque>5</torque>
+ </plugin>
+ <plugin name='pose3dencoders' filename='libpose3dencoders.so'>
+ <left_joint_pose3dencoders_pan>pan_joint_right</left_joint_pose3dencoders_pan>
+ <left_joint_pose3dencoders_tilt>tilt_joint_right</left_joint_pose3dencoders_tilt>
+ <right_joint_pose3dencoders_pan>pan_joint_left</right_joint_pose3dencoders_pan>
+ <right_joint_pose3dencoders_tilt>tilt_joint_left</right_joint_pose3dencoders_tilt>
+ <torque>5</torque>
+ </plugin>
+ <plugin name='encoders' filename='libencoders.so'/>
+ <static>0</static>
+ </model>
+ <light name='sun' type='directional'>
+ <cast_shadows>1</cast_shadows>
+ <pose>0.000000 0.000000 10.000000 0.000000 0.000000 0.000000</pose>
+ <diffuse>0.800000 0.800000 0.800000 1.000000</diffuse>
+ <specular>0.100000 0.100000 0.100000 1.000000</specular>
+ <attenuation>
+ <range>1000.000000</range>
+ <constant>0.900000</constant>
+ <linear>0.010000</linear>
+ <quadratic>0.001000</quadratic>
+ </attenuation>
+ <direction>-0.500000 0.500000 -1.000000</direction>
+ </light>
+ <physics type='ode'>
+ <max_step_size>0.001000</max_step_size>
+ <real_time_factor>1.000000</real_time_factor>
+ <real_time_update_rate>1000.000000</real_time_update_rate>
+ <gravity>0.000000 0.000000 -9.800000</gravity>
+ <max_contacts>20</max_contacts>
+ </physics>
+ <scene>
+ <ambient>0.200000 0.200000 0.200000 1.000000</ambient>
+ <background>0.700000 0.700000 0.700000 1.000000</background>
+ <shadows>1</shadows>
+ </scene>
+ <model name='CircuitoMontmelo'>
+ <static>1</static>
+ <link name='link'>
+ <collision name='collision'>
<geometry>
<box>
- <size>3.118520 0.200000 2.500000</size>
+ <size>20.000000 20.000000 0.010000</size>
</box>
</geometry>
- <pose>0.000000 0.000000 1.250000 0.000000 0.000000 0.000000</pose>
<max_contacts>10</max_contacts>
<surface>
<bounce/>
@@ -509,17 +841,18 @@
</contact>
</surface>
</collision>
- <visual name='Wall_102_Visual'>
- <pose>0.000000 0.000000 1.250000 0.000000 0.000000 0.000000</pose>
+ <visual name='visual'>
+ <cast_shadows>0</cast_shadows>
<geometry>
<box>
- <size>3.118520 0.200000 2.500000</size>
+ <size>20.000000 20.000000 0.010000</size>
</box>
</geometry>
<material>
<script>
- <uri>file://media/materials/scripts/gazebo.material</uri>
- <name>Gazebo/Grey</name>
+ <uri>model://circuitoMontmelo/materials/scripts</uri>
+ <uri>model://circuitoMontmelo/materials/textures</uri>
+ <name>floor</name>
</script>
</material>
</visual>
@@ -527,16 +860,86 @@
<linear>0.000000</linear>
<angular>0.000000</angular>
</velocity_decay>
- <pose>1.645600 -8.050600 0.000000 0.000000 0.000000 0.605545</pose>
<self_collide>0</self_collide>
<kinematic>0</kinematic>
<gravity>1</gravity>
</link>
- <link name='Wall_103'>
- <collision name='Wall_103_Collision'>
+ <pose>1.000000 -3.000000 0.000000 0.000000 0.000000 0.000000</pose>
+ </model>
+ <state world_name='default'>
+ <sim_time>128 197000000</sim_time>
+ <real_time>129 57189687</real_time>
+ <wall_time>1396537567 133021016</wall_time>
+ <model name='pioneer2dx'>
+ <pose>0.094746 -0.010508 0.004986 0.000136 0.000082 0.053893</pose>
+ <link name='camera_bottom_body_left'>
+ <pose>0.249154 0.097926 0.304986 -1.569860 0.000083 0.053893</pose>
+ <velocity>0.001157 0.000067 0.002127 -0.000023 0.000310 -0.000495</velocity>
+ <acceleration>0.000000 0.000000 0.000000 0.000000 0.000000 0.000000</acceleration>
+ <wrench>0.000000 0.000000 0.000000 0.000000 0.000000 0.000000</wrench>
+ </link>
+ <link name='camera_bottom_body_right'>
+ <pose>0.259927 -0.101783 0.304959 -1.569860 0.000083 0.053893</pose>
+ <velocity>0.001086 0.000062 0.002359 -0.000380 0.000519 -0.000496</velocity>
+ <acceleration>0.000000 0.000000 0.000000 0.000000 0.000000 0.000000</acceleration>
+ <wrench>0.000000 0.000000 0.000000 0.000000 0.000000 0.000000</wrench>
+ </link>
+ <link name='camera_column_body_left'>
+ <pose>0.259141 0.098463 0.319986 -1.569860 0.000083 0.053893</pose>
+ <velocity>0.001161 0.000062 0.002115 -0.000022 0.000307 -0.000495</velocity>
+ <acceleration>0.000000 0.000000 0.000000 0.000000 0.000000 0.000000</acceleration>
+ <wrench>0.000000 0.000000 0.000000 0.000000 0.000000 0.000000</wrench>
+ </link>
+ <link name='camera_column_body_right'>
+ <pose>0.269914 -0.101247 0.319958 -1.569860 0.000083 0.053893</pose>
+ <velocity>0.001091 0.000058 0.002079 -0.000356 0.000476 -0.000497</velocity>
+ <acceleration>0.000000 0.000000 0.000000 0.000000 0.000000 0.000000</acceleration>
+ <wrench>0.000000 0.000000 0.000000 0.000000 0.000000 0.000000</wrench>
+ </link>
+ <link name='camera_top_body_left'>
+ <pose>0.229184 0.096848 0.314988 -1.570140 -0.000084 -3.089290</pose>
+ <velocity>0.001160 0.000078 0.002182 -0.000009 0.000321 -0.000495</velocity>
+ <acceleration>0.000000 0.000000 0.000000 0.000000 0.000000 0.000000</acceleration>
+ <wrench>0.000000 0.000000 0.000000 0.000000 0.000000 0.000000</wrench>
+ </link>
+ <link name='camera_top_body_right'>
+ <pose>0.239957 -0.102862 0.314960 -1.570140 -0.000084 -3.089290</pose>
+ <velocity>0.001087 0.000070 0.001878 -0.000258 0.000448 -0.000497</velocity>
+ <acceleration>0.000000 0.000000 0.000000 0.000000 0.000000 0.000000</acceleration>
+ <wrench>0.000000 0.000000 0.000000 0.000000 0.000000 0.000000</wrench>
+ </link>
+ <link name='chassis'>
+ <pose>0.094760 -0.010529 0.164986 0.000136 0.000082 0.053893</pose>
+ <velocity>0.001055 0.000101 0.002466 -0.000317 0.000551 -0.000494</velocity>
+ <acceleration>0.000000 0.000000 0.000000 0.000000 0.000000 0.000000</acceleration>
+ <wrench>0.000000 0.000000 0.000000 0.000000 0.000000 0.000000</wrench>
+ </link>
+ <link name='laser'>
+ <pose>0.314454 0.001304 0.304968 0.000136 0.000083 0.053893</pose>
+ <velocity>0.001133 0.000027 0.002243 -0.000441 0.000477 -0.000496</velocity>
+ <acceleration>0.000000 0.000000 0.000000 0.000000 0.000000 0.000000</acceleration>
+ <wrench>0.000000 0.000000 0.000000 0.000000 0.000000 0.000000</wrench>
+ </link>
+ <link name='left_wheel'>
+ <pose>0.185454 0.164618 0.115004 1.570550 0.904308 -3.088030</pose>
+ <velocity>0.001077 0.000067 0.002584 -0.000807 0.009039 -0.000491</velocity>
+ <acceleration>0.000000 0.000000 0.000000 0.000000 0.000000 0.000000</acceleration>
+ <wrench>0.000000 0.000000 0.000000 0.000000 0.000000 0.000000</wrench>
+ </link>
+ <link name='right_wheel'>
+ <pose>0.203767 -0.174889 0.115004 1.570620 0.746642 -3.087960</pose>
+ <velocity>0.000941 0.000057 0.009434 -0.000760 0.008124 -0.000495</velocity>
+ <acceleration>0.000000 0.000000 0.000000 0.000000 0.000000 0.000000</acceleration>
+ <wrench>0.000000 0.000000 0.000000 0.000000 0.000000 0.000000</wrench>
+ </link>
+ </model>
+ </state>
+ <model name='ParedesMontmelo'>
+ <link name='Wall_23'>
+ <collision name='Wall_23_Collision'>
<geometry>
<box>
- <size>2.710610 0.200000 2.500000</size>
+ <size>3.240240 0.200000 2.500000</size>
</box>
</geometry>
<pose>0.000000 0.000000 1.250000 0.000000 0.000000 0.000000</pose>
@@ -551,11 +954,11 @@
</contact>
</surface>
</collision>
- <visual name='Wall_103_Visual'>
+ <visual name='Wall_23_Visual'>
<pose>0.000000 0.000000 1.250000 0.000000 0.000000 0.000000</pose>
<geometry>
<box>
- <size>2.710610 0.200000 2.500000</size>
+ <size>3.240240 0.200000 2.500000</size>
</box>
</geometry>
<material>
@@ -569,16 +972,16 @@
<linear>0.000000</linear>
<angular>0.000000</angular>
</velocity_decay>
- <pose>4.045190 -7.589140 0.000000 0.000000 0.000000 -0.298499</pose>
+ <pose>-4.624190 5.629750 0.000000 0.000000 0.000000 0.495133</pose>
<self_collide>0</self_collide>
<kinematic>0</kinematic>
<gravity>1</gravity>
</link>
- <link name='Wall_104'>
- <collision name='Wall_104_Collision'>
+ <link name='Wall_24'>
+ <collision name='Wall_24_Collision'>
<geometry>
<box>
- <size>2.512830 0.200000 2.500000</size>
+ <size>1.421220 0.200000 2.500000</size>
</box>
</geometry>
<pose>0.000000 0.000000 1.250000 0.000000 0.000000 0.000000</pose>
@@ -593,11 +996,11 @@
</contact>
</surface>
</collision>
- <visual name='Wall_104_Visual'>
+ <visual name='Wall_24_Visual'>
<pose>0.000000 0.000000 1.250000 0.000000 0.000000 0.000000</pose>
<geometry>
<box>
- <size>2.512830 0.200000 2.500000</size>
+ <size>1.421220 0.200000 2.500000</size>
</box>
</geometry>
<material>
@@ -611,16 +1014,16 @@
<linear>0.000000</linear>
<angular>0.000000</angular>
</velocity_decay>
- <pose>5.798730 -8.973520 0.000000 0.000000 0.000000 -1.071450</pose>
+ <pose>-2.751600 6.646300 0.000000 0.000000 0.000000 0.502843</pose>
<self_collide>0</self_collide>
<kinematic>0</kinematic>
<gravity>1</gravity>
</link>
- <link name='Wall_105'>
- <collision name='Wall_105_Collision'>
+ <link name='Wall_25'>
+ <collision name='Wall_25_Collision'>
<geometry>
<box>
- <size>3.375700 0.200000 2.500000</size>
+ <size>1.525650 0.200000 2.500000</size>
</box>
</geometry>
<pose>0.000000 0.000000 1.250000 0.000000 0.000000 0.000000</pose>
@@ -635,11 +1038,11 @@
</contact>
</surface>
</collision>
- <visual name='Wall_105_Visual'>
+ <visual name='Wall_25_Visual'>
<pose>0.000000 0.000000 1.250000 0.000000 0.000000 0.000000</pose>
<geometry>
<box>
- <size>3.375700 0.200000 2.500000</size>
+ <size>1.525650 0.200000 2.500000</size>
</box>
</geometry>
<material>
@@ -653,16 +1056,16 @@
<linear>0.000000</linear>
<angular>0.000000</angular>
</velocity_decay>
- <pose>5.429570 -11.280800 0.000000 0.000000 0.000000 -2.191050</pose>
+ <pose>-1.663700 7.306160 0.000000 0.000000 0.000000 0.584242</pose>
<self_collide>0</self_collide>
<kinematic>0</kinematic>
<gravity>1</gravity>
</link>
- <link name='Wall_106'>
- <collision name='Wall_106_Collision'>
+ <link name='Wall_26'>
+ <collision name='Wall_26_Collision'>
<geometry>
<box>
- <size>2.968750 0.200000 2.500000</size>
+ <size>1.573160 0.200000 2.500000</size>
</box>
</geometry>
<pose>0.000000 0.000000 1.250000 0.000000 0.000000 0.000000</pose>
@@ -677,11 +1080,11 @@
</contact>
</surface>
</collision>
- <visual name='Wall_106_Visual'>
+ <visual name='Wall_26_Visual'>
<pose>0.000000 0.000000 1.250000 0.000000 0.000000 0.000000</pose>
<geometry>
<box>
- <size>2.968750 0.200000 2.500000</size>
+ <size>1.573160 0.200000 2.500000</size>
</box>
</geometry>
<material>
@@ -695,16 +1098,16 @@
<linear>0.000000</linear>
<angular>0.000000</angular>
</velocity_decay>
- <pose>3.122270 -12.572900 0.000000 0.000000 0.000000 3.141590</pose>
+ <pose>-0.544373 8.059740 0.000000 0.000000 0.000000 0.600567</pose>
<self_collide>0</self_collide>
<kinematic>0</kinematic>
<gravity>1</gravity>
</link>
- <link name='Wall_107'>
- <collision name='Wall_107_Collision'>
+ <link name='Wall_27'>
+ <collision name='Wall_27_Collision'>
<geometry>
<box>
- <size>1.307500 0.200000 2.500000</size>
+ <size>6.143590 0.200000 2.500000</size>
</box>
</geometry>
<pose>0.000000 0.000000 1.250000 0.000000 0.000000 0.000000</pose>
@@ -719,11 +1122,11 @@
</contact>
</surface>
</collision>
- <visual name='Wall_107_Visual'>
+ <visual name='Wall_27_Visual'>
<pose>0.000000 0.000000 1.250000 0.000000 0.000000 0.000000</pose>
<geometry>
<box>
- <size>1.307500 0.200000 2.500000</size>
+ <size>6.143590 0.200000 2.500000</size>
</box>
</geometry>
<material>
@@ -737,16 +1140,16 @@
<linear>0.000000</linear>
<angular>0.000000</angular>
</velocity_decay>
- <pose>1.737890 -13.126600 0.000000 0.000000 0.000000 -1.570800</pose>
+ <pose>2.993860 8.447740 0.000000 0.000000 0.000000 0.000000</pose>
<self_collide>0</self_collide>
<kinematic>0</kinematic>
<gravity>1</gravity>
</link>
- <link name='Wall_108'>
- <collision name='Wall_108_Collision'>
+ <link name='Wall_29'>
+ <collision name='Wall_29_Collision'>
<geometry>
<box>
- <size>1.901780 0.200000 2.500000</size>
+ <size>2.356640 0.200000 2.500000</size>
</box>
</geometry>
<pose>0.000000 0.000000 1.250000 0.000000 0.000000 0.000000</pose>
@@ -761,11 +1164,11 @@
</contact>
</surface>
</collision>
- <visual name='Wall_108_Visual'>
+ <visual name='Wall_29_Visual'>
<pose>0.000000 0.000000 1.250000 0.000000 0.000000 0.000000</pose>
<geometry>
<box>
- <size>1.901780 0.200000 2.500000</size>
+ <size>2.356640 0.200000 2.500000</size>
</box>
</geometry>
<material>
@@ -779,16 +1182,16 @@
<linear>0.000000</linear>
<angular>0.000000</angular>
</velocity_decay>
- <pose>0.907267 -13.865000 0.000000 0.000000 0.000000 -2.922920</pose>
+ <pose>6.743990 7.563270 0.000000 0.000000 0.000000 -0.855053</pose>
<self_collide>0</self_collide>
<kinematic>0</kinematic>
<gravity>1</gravity>
</link>
- <link name='Wall_86'>
- <collision name='Wall_86_Collision'>
+ <link name='Wall_30'>
+ <collision name='Wall_30_Collision'>
<geometry>
<box>
- <size>4.005290 0.200000 2.500000</size>
+ <size>5.213800 0.200000 2.500000</size>
</box>
</geometry>
<pose>0.000000 0.000000 1.250000 0.000000 0.000000 0.000000</pose>
@@ -803,11 +1206,11 @@
</contact>
</surface>
</collision>
- <visual name='Wall_86_Visual'>
+ <visual name='Wall_30_Visual'>
<pose>0.000000 0.000000 1.250000 0.000000 0.000000 0.000000</pose>
<geometry>
<box>
- <size>4.005290 0.200000 2.500000</size>
+ <size>5.213800 0.200000 2.500000</size>
</box>
</geometry>
<material>
@@ -821,16 +1224,16 @@
<linear>0.000000</linear>
<angular>0.000000</angular>
</velocity_decay>
- <pose>-4.907120 5.977760 0.000000 0.000000 0.000000 0.244979</pose>
+ <pose>7.492240 4.243000 0.000000 0.000000 0.000000 -1.554570</pose>
<self_collide>0</self_collide>
<kinematic>0</kinematic>
<gravity>1</gravity>
</link>
- <link name='Wall_87'>
- <collision name='Wall_87_Collision'>
+ <link name='Wall_31'>
+ <collision name='Wall_31_Collision'>
<geometry>
<box>
- <size>2.453130 0.200000 2.500000</size>
+ <size>2.004890 0.200000 2.500000</size>
</box>
</geometry>
<pose>0.000000 0.000000 1.250000 0.000000 0.000000 0.000000</pose>
@@ -845,11 +1248,11 @@
</contact>
</surface>
</collision>
- <visual name='Wall_87_Visual'>
+ <visual name='Wall_31_Visual'>
<pose>0.000000 0.000000 1.250000 0.000000 0.000000 0.000000</pose>
<geometry>
<box>
- <size>2.453130 0.200000 2.500000</size>
+ <size>2.004890 0.200000 2.500000</size>
</box>
</geometry>
<material>
@@ -863,16 +1266,16 @@
<linear>0.000000</linear>
<angular>0.000000</angular>
</velocity_decay>
- <pose>-2.138360 7.085260 0.000000 0.000000 0.000000 0.610726</pose>
+ <pose>6.983550 1.020470 0.000000 0.000000 0.000000 -2.225300</pose>
<self_collide>0</self_collide>
<kinematic>0</kinematic>
<gravity>1</gravity>
</link>
- <link name='Wall_88'>
- <collision name='Wall_88_Collision'>
+ <link name='Wall_33'>
+ <collision name='Wall_33_Collision'>
<geometry>
<box>
- <size>3.707090 0.200000 2.500000</size>
+ <size>2.434360 0.200000 2.500000</size>
</box>
</geometry>
<pose>0.000000 0.000000 1.250000 0.000000 0.000000 0.000000</pose>
@@ -887,11 +1290,11 @@
</contact>
</surface>
</collision>
- <visual name='Wall_88_Visual'>
+ <visual name='Wall_33_Visual'>
<pose>0.000000 0.000000 1.250000 0.000000 0.000000 0.000000</pose>
<geometry>
<box>
- <size>3.707090 0.200000 2.500000</size>
+ <size>2.434360 0.200000 2.500000</size>
</box>
</geometry>
<material>
@@ -905,16 +1308,16 @@
<linear>0.000000</linear>
<angular>0.000000</angular>
</velocity_decay>
- <pose>0.538099 7.731300 0.000000 0.000000 0.000000 0.000000</pose>
+ <pose>-5.347530 -12.147000 0.000000 0.000000 0.000000 -0.992894</pose>
<self_collide>0</self_collide>
<kinematic>0</kinematic>
<gravity>1</gravity>
</link>
- <link name='Wall_89'>
- <collision name='Wall_89_Collision'>
+ <link name='Wall_34'>
+ <collision name='Wall_34_Collision'>
<geometry>
<box>
- <size>4.040940 0.200000 2.500000</size>
+ <size>2.531520 0.200000 2.500000</size>
</box>
</geometry>
<pose>0.000000 0.000000 1.250000 0.000000 0.000000 0.000000</pose>
@@ -929,11 +1332,11 @@
</contact>
</surface>
</collision>
- <visual name='Wall_89_Visual'>
+ <visual name='Wall_34_Visual'>
<pose>0.000000 0.000000 1.250000 0.000000 0.000000 0.000000</pose>
<geometry>
<box>
- <size>4.040940 0.200000 2.500000</size>
+ <size>2.531520 0.200000 2.500000</size>
</box>
</geometry>
<material>
@@ -947,16 +1350,16 @@
<linear>0.000000</linear>
<angular>0.000000</angular>
</velocity_decay>
- <pose>3.860610 6.623800 0.000000 0.000000 0.000000 -0.614663</pose>
+ <pose>-3.720120 -13.652400 0.000000 0.000000 0.000000 -0.510488</pose>
<self_collide>0</self_collide>
<kinematic>0</kinematic>
<gravity>1</gravity>
</link>
- <link name='Wall_90'>
- <collision name='Wall_90_Collision'>
+ <link name='Wall_35'>
+ <collision name='Wall_35_Collision'>
<geometry>
<box>
- <size>2.842840 0.200000 2.500000</size>
+ <size>4.268530 0.200000 2.500000</size>
</box>
</geometry>
<pose>0.000000 0.000000 1.250000 0.000000 0.000000 0.000000</pose>
@@ -971,11 +1374,11 @@
</contact>
</surface>
</collision>
- <visual name='Wall_90_Visual'>
+ <visual name='Wall_35_Visual'>
<pose>0.000000 0.000000 1.250000 0.000000 0.000000 0.000000</pose>
<geometry>
<box>
- <size>2.842840 0.200000 2.500000</size>
+ <size>4.268530 0.200000 2.500000</size>
</box>
</geometry>
<material>
@@ -989,16 +1392,16 @@
<linear>0.000000</linear>
<angular>0.000000</angular>
</velocity_decay>
- <pose>5.983320 4.316510 0.000000 0.000000 0.000000 -1.138390</pose>
+ <pose>-0.668718 -14.222000 0.000000 0.000000 0.000000 0.000000</pose>
<self_collide>0</self_collide>
<kinematic>0</kinematic>
<gravity>1</gravity>
</link>
- <link name='Wall_91'>
- <collision name='Wall_91_Collision'>
+ <link name='Wall_36'>
+ <collision name='Wall_36_Collision'>
<geometry>
<box>
- <size>3.153340 0.200000 2.500000</size>
+ <size>0.950200 0.200000 2.500000</size>
</box>
</geometry>
<pose>0.000000 0.000000 1.250000 0.000000 0.000000 0.000000</pose>
@@ -1013,11 +1416,11 @@
</contact>
</surface>
</collision>
- <visual name='Wall_91_Visual'>
+ <visual name='Wall_36_Visual'>
<pose>0.000000 0.000000 1.250000 0.000000 0.000000 0.000000</pose>
<geometry>
<box>
- <size>3.153340 0.200000 2.500000</size>
+ <size>0.950200 0.200000 2.500000</size>
</box>
</geometry>
<material>
@@ -1031,16 +1434,16 @@
<linear>0.000000</linear>
<angular>0.000000</angular>
</velocity_decay>
- <pose>6.537070 1.640040 0.000000 0.000000 0.000000 -1.570800</pose>
+ <pose>1.609660 -13.937200 0.000000 0.000000 0.000000 0.862170</pose>
<self_collide>0</self_collide>
<kinematic>0</kinematic>
<gravity>1</gravity>
</link>
- <link name='Wall_92'>
- <collision name='Wall_92_Collision'>
+ <link name='Wall_37'>
+ <collision name='Wall_37_Collision'>
<geometry>
<box>
- <size>2.045840 0.200000 2.500000</size>
+ <size>3.802430 0.200000 2.500000</size>
</box>
</geometry>
<pose>0.000000 0.000000 1.250000 0.000000 0.000000 0.000000</pose>
@@ -1055,11 +1458,11 @@
</contact>
</surface>
</collision>
- <visual name='Wall_92_Visual'>
+ <visual name='Wall_37_Visual'>
<pose>0.000000 0.000000 1.250000 0.000000 0.000000 0.000000</pose>
<geometry>
<box>
- <size>2.045840 0.200000 2.500000</size>
+ <size>3.802430 0.200000 2.500000</size>
</box>
</geometry>
<material>
@@ -1073,16 +1476,16 @@
<linear>0.000000</linear>
<angular>0.000000</angular>
</velocity_decay>
- <pose>5.614150 0.163373 0.000000 0.000000 0.000000 3.141590</pose>
+ <pose>3.562550 -13.082800 0.000000 0.000000 0.000000 0.321751</pose>
<self_collide>0</self_collide>
<kinematic>0</kinematic>
<gravity>1</gravity>
</link>
- <link name='Wall_93'>
- <collision name='Wall_93_Collision'>
+ <link name='Wall_38'>
+ <collision name='Wall_38_Collision'>
<geometry>
<box>
- <size>3.065510 0.200000 2.500000</size>
+ <size>4.076010 0.200000 2.500000</size>
</box>
</geometry>
<pose>0.000000 0.000000 1.250000 0.000000 0.000000 0.000000</pose>
@@ -1097,11 +1500,11 @@
</contact>
</surface>
</collision>
- <visual name='Wall_93_Visual'>
+ <visual name='Wall_38_Visual'>
<pose>0.000000 0.000000 1.250000 0.000000 0.000000 0.000000</pose>
<geometry>
<box>
- <size>3.065510 0.200000 2.500000</size>
+ <size>4.076010 0.200000 2.500000</size>
</box>
</geometry>
<material>
@@ -1115,16 +1518,16 @@
<linear>0.000000</linear>
<angular>0.000000</angular>
</velocity_decay>
- <pose>3.306850 0.532541 0.000000 0.000000 0.000000 2.880990</pose>
+ <pose>6.491900 -11.007800 0.000000 0.000000 0.000000 0.889498</pose>
<self_collide>0</self_collide>
<kinematic>0</kinematic>
<gravity>1</gravity>
</link>
- <link name='Wall_94'>
- <collision name='Wall_94_Collision'>
+ <link name='Wall_39'>
+ <collision name='Wall_39_Collision'>
<geometry>
<box>
- <size>1.367410 0.200000 2.500000</size>
+ <size>2.478380 0.200000 2.500000</size>
</box>
</geometry>
<pose>0.000000 0.000000 1.250000 0.000000 0.000000 0.000000</pose>
@@ -1139,11 +1542,11 @@
</contact>
</surface>
</collision>
- <visual name='Wall_94_Visual'>
+ <visual name='Wall_39_Visual'>
<pose>0.000000 0.000000 1.250000 0.000000 0.000000 0.000000</pose>
<geometry>
<box>
- <size>1.367410 0.200000 2.500000</size>
+ <size>2.478380 0.200000 2.500000</size>
</box>
</geometry>
<material>
@@ -1157,16 +1560,16 @@
<linear>0.000000</linear>
<angular>0.000000</angular>
</velocity_decay>
- <pose>1.368730 1.086290 0.000000 0.000000 0.000000 2.819840</pose>
+ <pose>7.712460 -8.363270 0.000000 0.000000 0.000000 1.570800</pose>
<self_collide>0</self_collide>
<kinematic>0</kinematic>
<gravity>1</gravity>
</link>
- <link name='Wall_95'>
- <collision name='Wall_95_Collision'>
+ <link name='Wall_40'>
+ <collision name='Wall_40_Collision'>
<geometry>
<box>
- <size>2.360500 0.200000 2.500000</size>
+ <size>1.947100 0.200000 2.500000</size>
</box>
</geometry>
<pose>0.000000 0.000000 1.250000 0.000000 0.000000 0.000000</pose>
@@ -1181,11 +1584,11 @@
</contact>
</surface>
</collision>
- <visual name='Wall_95_Visual'>
+ <visual name='Wall_40_Visual'>
<pose>0.000000 0.000000 1.250000 0.000000 0.000000 0.000000</pose>
<geometry>
<box>
- <size>2.360500 0.200000 2.500000</size>
+ <size>1.947100 0.200000 2.500000</size>
</box>
</geometry>
<material>
@@ -1199,16 +1602,16 @@
<linear>0.000000</linear>
<angular>0.000000</angular>
</velocity_decay>
- <pose>0.445808 2.286080 0.000000 0.000000 0.000000 1.919570</pose>
+ <pose>6.939430 -6.817220 0.000000 0.000000 0.000000 2.657120</pose>
<self_collide>0</self_collide>
<kinematic>0</kinematic>
<gravity>1</gravity>
</link>
- <link name='Wall_96'>
- <collision name='Wall_96_Collision'>
+ <link name='Wall_41'>
+ <collision name='Wall_41_Collision'>
<geometry>
<box>
- <size>2.017940 0.200000 2.500000</size>
+ <size>1.583300 0.200000 2.500000</size>
</box>
</geometry>
<pose>0.000000 0.000000 1.250000 0.000000 0.000000 0.000000</pose>
@@ -1223,11 +1626,11 @@
</contact>
</surface>
</collision>
- <visual name='Wall_96_Visual'>
+ <visual name='Wall_41_Visual'>
<pose>0.000000 0.000000 1.250000 0.000000 0.000000 0.000000</pose>
<geometry>
<box>
- <size>2.017940 0.200000 2.500000</size>
+ <size>1.583300 0.200000 2.500000</size>
</box>
</geometry>
<material>
@@ -1241,16 +1644,16 @@
<linear>0.000000</linear>
<angular>0.000000</angular>
</velocity_decay>
- <pose>-0.292527 2.470670 0.000000 0.000000 0.000000 -1.989020</pose>
+ <pose>5.474760 -6.410370 0.000000 0.000000 0.000000 3.141590</pose>
<self_collide>0</self_collide>
<kinematic>0</kinematic>
<gravity>1</gravity>
</link>
- <link name='Wall_97'>
- <collision name='Wall_97_Collision'>
+ <link name='Wall_42'>
+ <collision name='Wall_42_Collision'>
<geometry>
<box>
- <size>1.141200 0.200000 2.500000</size>
+ <size>1.473650 0.200000 2.500000</size>
</box>
</geometry>
<pose>0.000000 0.000000 1.250000 0.000000 0.000000 0.000000</pose>
@@ -1265,11 +1668,11 @@
</contact>
</surface>
</collision>
- <visual name='Wall_97_Visual'>
+ <visual name='Wall_42_Visual'>
<pose>0.000000 0.000000 1.250000 0.000000 0.000000 0.000000</pose>
<geometry>
<box>
- <size>1.141200 0.200000 2.500000</size>
+ <size>1.473650 0.200000 2.500000</size>
</box>
</geometry>
<material>
@@ -1283,16 +1686,16 @@
<linear>0.000000</linear>
<angular>0.000000</angular>
</velocity_decay>
- <pose>-0.753986 1.178580 0.000000 0.000000 0.000000 -1.768190</pose>
+ <pose>4.231610 -6.728780 0.000000 0.000000 0.000000 -2.617990</pose>
<self_collide>0</self_collide>
<kinematic>0</kinematic>
<gravity>1</gravity>
</link>
- <link name='Wall_98'>
- <collision name='Wall_98_Collision'>
+ <link name='Wall_44'>
+ <collision name='Wall_44_Collision'>
<geometry>
<box>
- <size>6.467690 0.200000 2.500000</size>
+ <size>5.961250 0.200000 2.500000</size>
</box>
</geometry>
<pose>0.000000 0.000000 1.250000 0.000000 0.000000 0.000000</pose>
@@ -1307,11 +1710,11 @@
</contact>
</surface>
</collision>
- <visual name='Wall_98_Visual'>
+ <visual name='Wall_44_Visual'>
<pose>0.000000 0.000000 1.250000 0.000000 0.000000 0.000000</pose>
<geometry>
<box>
- <size>6.467690 0.200000 2.500000</size>
+ <size>5.961250 0.200000 2.500000</size>
</box>
</geometry>
<material>
@@ -1325,16 +1728,16 @@
<linear>0.000000</linear>
<angular>0.000000</angular>
</velocity_decay>
- <pose>2.199350 -0.021210 0.000000 0.000000 0.000000 -0.237836</pose>
+ <pose>6.736010 -3.847200 0.000000 0.000000 0.000000 0.935770</pose>
<self_collide>0</self_collide>
<kinematic>0</kinematic>
<gravity>1</gravity>
</link>
- <link name='Wall_99'>
- <collision name='Wall_99_Collision'>
+ <link name='Wall_45'>
+ <collision name='Wall_45_Collision'>
<geometry>
<box>
- <size>1.381910 0.200000 2.500000</size>
+ <size>3.066510 0.200000 2.500000</size>
</box>
</geometry>
<pose>0.000000 0.000000 1.250000 0.000000 0.000000 0.000000</pose>
@@ -1349,11 +1752,11 @@
</contact>
</surface>
</collision>
- <visual name='Wall_99_Visual'>
+ <visual name='Wall_45_Visual'>
<pose>0.000000 0.000000 1.250000 0.000000 0.000000 0.000000</pose>
<geometry>
<box>
- <size>1.381910 0.200000 2.500000</size>
+ <size>3.066510 0.200000 2.500000</size>
</box>
</geometry>
<material>
@@ -1367,34 +1770,19 @@
<linear>0.000000</linear>
<angular>0.000000</angular>
</velocity_decay>
- <pose>5.706440 -1.128710 0.000000 0.000000 0.000000 -0.674741</pose>
+ <pose>7.631080 -0.348260 0.000000 0.000000 0.000000 2.174550</pose>
<self_collide>0</self_collide>
<kinematic>0</kinematic>
<gravity>1</gravity>
</link>
- <static>1</static>
- <pose>2.000000 0.000000 0.000000 0.000000 0.000000 0.000000</pose>
- </model>
- <model name='pioneer2dx'>
- <link name='chassis'>
- <pose>0.000000 0.000000 0.160000 0.000000 0.000000 0.000000</pose>
- <inertial>
- <mass>15.000000</mass>
- <inertia>
- <ixx>1.000000</ixx>
- <ixy>0.000000</ixy>
- <ixz>0.000000</ixz>
- <iyy>1.000000</iyy>
- <iyz>0.000000</iyz>
- <izz>1.000000</izz>
- </inertia>
- </inertial>
- <collision name='collision'>
+ <link name='Wall_47'>
+ <collision name='Wall_47_Collision'>
<geometry>
<box>
- <size>0.445000 0.277000 0.170000</size>
+ <size>8.672580 0.200000 2.500000</size>
</box>
</geometry>
+ <pose>0.000000 0.000000 1.250000 0.000000 0.000000 0.000000</pose>
<max_contacts>10</max_contacts>
<surface>
<bounce/>
@@ -1406,48 +1794,17 @@
</contact>
</surface>
</collision>
- <collision name='castor_collision'>
- <pose>-0.200000 0.000000 -0.120000 0.000000 0.000000 0.000000</pose>
+ <visual name='Wall_47_Visual'>
+ <pose>0.000000 0.000000 1.250000 0.000000 0.000000 0.000000</pose>
<geometry>
- <sphere>
- <radius>0.040000</radius>
- </sphere>
+ <box>
+ <size>8.672580 0.200000 2.500000</size>
+ </box>
</geometry>
- <surface>
- <friction>
- <ode>
- <mu>0.000000</mu>
- <mu2>0.000000</mu2>
- <slip1>1.000000</slip1>
- <slip2>1.000000</slip2>
- </ode>
- </friction>
- <bounce/>
- <contact>
- <ode/>
- </contact>
- </surface>
- <max_contacts>10</max_contacts>
- </collision>
- <visual name='visual'>
- <pose>0.000000 0.000000 0.040000 0.000000 0.000000 0.000000</pose>
- <geometry>
- <mesh>
- <uri>model://pioneer2dx/meshes/chassis.dae</uri>
- </mesh>
- </geometry>
- </visual>
- <visual name='castor_visual'>
- <pose>-0.200000 0.000000 -0.120000 0.000000 0.000000 0.000000</pose>
- <geometry>
- <sphere>
- <radius>0.040000</radius>
- </sphere>
- </geometry>
<material>
<script>
<uri>file://media/materials/scripts/gazebo.material</uri>
- <name>Gazebo/FlatBlack</name>
+ <name>Gazebo/Grey</name>
</script>
</material>
</visual>
@@ -1455,57 +1812,41 @@
<linear>0.000000</linear>
<angular>0.000000</angular>
</velocity_decay>
+ <pose>-2.214760 -6.006970 0.000000 0.000000 0.000000 1.570800</pose>
<self_collide>0</self_collide>
<kinematic>0</kinematic>
<gravity>1</gravity>
</link>
- <link name='right_wheel'>
- <pose>0.100000 -0.170000 0.110000 -0.000000 1.570700 1.570700</pose>
- <inertial>
- <mass>0.100000</mass>
- <inertia>
- <ixx>1.000000</ixx>
- <ixy>0.000000</ixy>
- <ixz>0.000000</ixz>
- <iyy>1.000000</iyy>
- <iyz>0.000000</iyz>
- <izz>1.000000</izz>
- </inertia>
- </inertial>
- <collision name='collision'>
+ <link name='Wall_49'>
+ <collision name='Wall_49_Collision'>
<geometry>
- <cylinder>
- <radius>0.110000</radius>
- <length>0.050000</length>
- </cylinder>
+ <box>
+ <size>8.675200 0.200000 2.500000</size>
+ </box>
</geometry>
+ <pose>0.000000 0.000000 1.250000 0.000000 0.000000 0.000000</pose>
+ <max_contacts>10</max_contacts>
<surface>
+ <bounce/>
<friction>
- <ode>
- <mu>100000.000000</mu>
- <mu2>100000.000000</mu2>
- <slip1>0.000000</slip1>
- <slip2>0.000000</slip2>
- </ode>
+ <ode/>
</friction>
- <bounce/>
<contact>
<ode/>
</contact>
</surface>
- <max_contacts>10</max_contacts>
</collision>
- <visual name='visual'>
+ <visual name='Wall_49_Visual'>
+ <pose>0.000000 0.000000 1.250000 0.000000 0.000000 0.000000</pose>
<geometry>
- <cylinder>
- <radius>0.110000</radius>
- <length>0.050000</length>
- </cylinder>
+ <box>
+ <size>8.675200 0.200000 2.500000</size>
+ </box>
</geometry>
<material>
<script>
<uri>file://media/materials/scripts/gazebo.material</uri>
- <name>Gazebo/FlatBlack</name>
+ <name>Gazebo/Grey</name>
</script>
</material>
</visual>
@@ -1513,57 +1854,41 @@
<linear>0.000000</linear>
<angular>0.000000</angular>
</velocity_decay>
+ <pose>0.481704 -5.402490 0.000000 0.000000 0.000000 0.916298</pose>
<self_collide>0</self_collide>
<kinematic>0</kinematic>
<gravity>1</gravity>
</link>
- <link name='left_wheel'>
- <pose>0.100000 0.170000 0.110000 -0.000000 1.570700 1.570700</pose>
- <inertial>
- <mass>0.500000</mass>
- <inertia>
- <ixx>1.000000</ixx>
- <ixy>0.000000</ixy>
- <ixz>0.000000</ixz>
- <iyy>1.000000</iyy>
- <iyz>0.000000</iyz>
- <izz>1.000000</izz>
- </inertia>
- </inertial>
- <collision name='collision'>
+ <link name='Wall_51'>
+ <collision name='Wall_51_Collision'>
<geometry>
- <cylinder>
- <radius>0.110000</radius>
- <length>0.050000</length>
- </cylinder>
+ <box>
+ <size>5.489090 0.200000 2.500000</size>
+ </box>
</geometry>
+ <pose>0.000000 0.000000 1.250000 0.000000 0.000000 0.000000</pose>
+ <max_contacts>10</max_contacts>
<surface>
+ <bounce/>
<friction>
- <ode>
- <mu>100000.000000</mu>
- <mu2>100000.000000</mu2>
- <slip1>0.000000</slip1>
- <slip2>0.000000</slip2>
- </ode>
+ <ode/>
</friction>
- <bounce/>
<contact>
<ode/>
</contact>
</surface>
- <max_contacts>10</max_contacts>
</collision>
- <visual name='visual'>
+ <visual name='Wall_51_Visual'>
+ <pose>0.000000 0.000000 1.250000 0.000000 0.000000 0.000000</pose>
<geometry>
- <cylinder>
- <radius>0.110000</radius>
- <length>0.050000</length>
- </cylinder>
+ <box>
+ <size>5.489090 0.200000 2.500000</size>
+ </box>
</geometry>
<material>
<script>
<uri>file://media/materials/scripts/gazebo.material</uri>
- <name>Gazebo/FlatBlack</name>
+ <name>Gazebo/Grey</name>
</script>
</material>
</visual>
@@ -1571,38 +1896,19 @@
<linear>0.000000</linear>
<angular>0.000000</angular>
</velocity_decay>
+ <pose>0.511156 -2.016360 0.000000 0.000000 0.000000 0.000000</pose>
<self_collide>0</self_collide>
<kinematic>0</kinematic>
<gravity>1</gravity>
</link>
- <link name='laser'>
- <pose>0.220000 0.000000 0.300000 0.000000 0.000000 0.000000</pose>
- <gravity>0</gravity>
- <inertial>
- <mass>0.100000</mass>
- <inertia>
- <ixx>1.000000</ixx>
- <ixy>0.000000</ixy>
- <ixz>0.000000</ixz>
- <iyy>1.000000</iyy>
- <iyz>0.000000</iyz>
- <izz>1.000000</izz>
- </inertia>
- </inertial>
- <visual name='visual'>
+ <link name='Wall_53'>
+ <collision name='Wall_53_Collision'>
<geometry>
- <mesh>
- <uri>model://hokuyo/meshes/hokuyo.dae</uri>
- </mesh>
- </geometry>
- </visual>
- <collision name='collision-base'>
- <pose>0.000000 0.000000 -0.014500 0.000000 0.000000 0.000000</pose>
- <geometry>
<box>
- <size>0.050000 0.050000 0.041000</size>
+ <size>1.148940 0.200000 2.500000</size>
</box>
</geometry>
+ <pose>0.000000 0.000000 1.250000 0.000000 0.000000 0.000000</pose>
<max_contacts>10</max_contacts>
<surface>
<bounce/>
@@ -1614,515 +1920,162 @@
</contact>
</surface>
</collision>
- <collision name='collision-top'>
- <pose>0.000000 0.000000 0.020500 0.000000 0.000000 0.000000</pose>
+ <visual name='Wall_53_Visual'>
+ <pose>0.000000 0.000000 1.250000 0.000000 0.000000 0.000000</pose>
<geometry>
- <cylinder>
- <radius>0.021000</radius>
- <length>0.029000</length>
- </cylinder>
+ <box>
+ <size>1.148940 0.200000 2.500000</size>
+ </box>
</geometry>
- <max_contacts>10</max_contacts>
- <surface>
- <bounce/>
- <friction>
- <ode/>
- </friction>
- <contact>
- <ode/>
- </contact>
- </surface>
- </collision>
- <sensor name='laser' type='ray'>
- <update_rate>20.000000</update_rate>
- <ray>
- <scan>
- <horizontal>
- <samples>180</samples>
- <resolution>1.000000</resolution>
- <min_angle>-1.570000</min_angle>
- <max_angle>1.570000</max_angle>
- </horizontal>
- </scan>
- <range>
- <min>0.080000</min>
- <max>10.000000</max>
- <resolution>0.010000</resolution>
- </range>
- </ray>
- <plugin name='laser' filename='liblaser.so'/>
- <always_on>1</always_on>
- <visualize>1</visualize>
- </sensor>
+ <material>
+ <script>
+ <uri>file://media/materials/scripts/gazebo.material</uri>
+ <name>Gazebo/Grey</name>
+ </script>
+ </material>
+ </visual>
<velocity_decay>
<linear>0.000000</linear>
<angular>0.000000</angular>
</velocity_decay>
+ <pose>-1.645160 -10.560300 0.000000 0.000000 0.000000 -0.540420</pose>
<self_collide>0</self_collide>
<kinematic>0</kinematic>
+ <gravity>1</gravity>
</link>
- <link name='camera_bottom_body_left'>
- <pose>0.160000 0.100000 0.300000 -1.570000 0.000000 0.000000</pose>
- <inertial>
- <mass>0.500000</mass>
- <inertia>
- <ixx>1.000000</ixx>
- <ixy>0.000000</ixy>
- <ixz>0.000000</ixz>
- <iyy>1.000000</iyy>
- <iyz>0.000000</iyz>
- <izz>1.000000</izz>
- </inertia>
- </inertial>
- <visual name='visual'>
+ <link name='Wall_55'>
+ <collision name='Wall_55_Collision'>
<geometry>
- <mesh>
- <uri>model://pioneer2dxJde/meshes/sonyvid30/sonyvid30_bottom.dae</uri>
- <scale>4.000000 3.000000 3.000000</scale>
- </mesh>
- </geometry>
- </visual>
- <collision name='collision'>
- <geometry>
<box>
- <size>0.100000 0.100000 0.100000</size>
+ <size>0.858154 0.200000 2.500000</size>
</box>
</geometry>
+ <pose>0.000000 0.000000 1.250000 0.000000 0.000000 0.000000</pose>
+ <max_contacts>10</max_contacts>
<surface>
+ <bounce/>
<friction>
- <ode>
- <mu>100000.000000</mu>
- <mu2>100000.000000</mu2>
- <slip1>0.000000</slip1>
- <slip2>0.000000</slip2>
- </ode>
+ <ode/>
</friction>
- <bounce/>
<contact>
<ode/>
</contact>
</surface>
- <max_contacts>10</max_contacts>
</collision>
- <velocity_decay>
- <linear>0.000000</linear>
- <angular>0.000000</angular>
- </velocity_decay>
- <self_collide>0</self_collide>
- <kinematic>0</kinematic>
- <gravity>1</gravity>
- </link>
- <link name='camera_column_body_left'>
- <pose>0.170000 0.100000 0.315000 -1.570000 0.000000 0.000000</pose>
- <inertial>
- <mass>0.500000</mass>
- <inertia>
- <ixx>1.000000</ixx>
- <ixy>0.000000</ixy>
- <ixz>0.000000</ixz>
- <iyy>1.000000</iyy>
- <iyz>0.000000</iyz>
- <izz>1.000000</izz>
- </inertia>
- </inertial>
- <visual name='visual'>
+ <visual name='Wall_55_Visual'>
+ <pose>0.000000 0.000000 1.250000 0.000000 0.000000 0.000000</pose>
<geometry>
- <mesh>
- <uri>model://pioneer2dxJde/meshes/sonyvid30/sonyvid30_mid.dae</uri>
- <scale>0.600000 1.000000 1.000000</scale>
- </mesh>
- </geometry>
- </visual>
- <collision name='collision'>
- <geometry>
<box>
- <size>0.100000 0.100000 0.100000</size>
+ <size>0.858154 0.200000 2.500000</size>
</box>
</geometry>
- <surface>
- <friction>
- <ode>
- <mu>100000.000000</mu>
- <mu2>100000.000000</mu2>
- <slip1>0.000000</slip1>
- <slip2>0.000000</slip2>
- </ode>
- </friction>
- <bounce/>
- <contact>
- <ode/>
- </contact>
- </surface>
- <max_contacts>10</max_contacts>
- </collision>
+ <material>
+ <script>
+ <uri>file://media/materials/scripts/gazebo.material</uri>
+ <name>Gazebo/Grey</name>
+ </script>
+ </material>
+ </visual>
<velocity_decay>
<linear>0.000000</linear>
<angular>0.000000</angular>
</velocity_decay>
+ <pose>4.091460 4.087510 0.000000 0.000000 0.000000 1.446840</pose>
<self_collide>0</self_collide>
<kinematic>0</kinematic>
<gravity>1</gravity>
</link>
- <link name='camera_top_body_left'>
- <pose>0.140000 0.100000 0.310000 -1.570000 -0.000000 3.140000</pose>
- <inertial>
- <mass>0.500000</mass>
- <inertia>
- <ixx>1.000000</ixx>
- <ixy>0.000000</ixy>
- <ixz>0.000000</ixz>
- <iyy>1.000000</iyy>
- <iyz>0.000000</iyz>
- <izz>1.000000</izz>
- </inertia>
- </inertial>
- <sensor name='cam_sensor_left' type='camera'>
- <pose>0.000000 0.000000 0.000000 -1.570000 -0.000000 3.140000</pose>
- <update_rate>20.000000</update_rate>
- <camera name='__default__'>
- <horizontal_fov>1.570000</horizontal_fov>
- <image>
- <width>640</width>
- <height>480</height>
- <format>R8G8B8</format>
- </image>
- <clip>
- <near>0.300000</near>
- <far>15.000000</far>
- </clip>
- </camera>
- <plugin name='camera_dump' filename='libcamera_dump.so'/>
- </sensor>
- <visual name='visual'>
+ <link name='Wall_56'>
+ <collision name='Wall_56_Collision'>
<geometry>
- <mesh>
- <uri>model://pioneer2dxJde/meshes/sonyvid30/sonyvid30_top.dae</uri>
- <scale>2.000000 2.000000 1.300000</scale>
- </mesh>
- </geometry>
- </visual>
- <collision name='collision'>
- <geometry>
<box>
- <size>0.100000 0.100000 0.100000</size>
+ <size>1.748180 0.200000 2.500000</size>
</box>
</geometry>
+ <pose>0.000000 0.000000 1.250000 0.000000 0.000000 0.000000</pose>
+ <max_contacts>10</max_contacts>
<surface>
+ <bounce/>
<friction>
- <ode>
- <mu>100000.000000</mu>
- <mu2>100000.000000</mu2>
- <slip1>0.000000</slip1>
- <slip2>0.000000</slip2>
- </ode>
+ <ode/>
</friction>
- <bounce/>
<contact>
<ode/>
</contact>
</surface>
- <max_contacts>10</max_contacts>
</collision>
- <velocity_decay>
- <linear>0.000000</linear>
- <angular>0.000000</angular>
- </velocity_decay>
- <self_collide>0</self_collide>
- <kinematic>0</kinematic>
- <gravity>1</gravity>
- </link>
- <link name='camera_bottom_body_right'>
- <pose>0.160000 -0.100000 0.300000 -1.570000 0.000000 0.000000</pose>
- <inertial>
- <mass>0.500000</mass>
- <inertia>
- <ixx>1.000000</ixx>
- <ixy>0.000000</ixy>
- <ixz>0.000000</ixz>
- <iyy>1.000000</iyy>
- <iyz>0.000000</iyz>
- <izz>1.000000</izz>
- </inertia>
- </inertial>
- <visual name='visual'>
+ <visual name='Wall_56_Visual'>
+ <pose>0.000000 0.000000 1.250000 0.000000 0.000000 0.000000</pose>
<geometry>
- <mesh>
- <uri>model://pioneer2dxJde/meshes/sonyvid30/sonyvid30_bottom.dae</uri>
- <scale>4.000000 3.000000 3.000000</scale>
- </mesh>
- </geometry>
- </visual>
- <collision name='collision'>
- <geometry>
<box>
- <size>0.100000 0.100000 0.100000</size>
+ <size>1.748180 0.200000 2.500000</size>
</box>
</geometry>
- <surface>
- <friction>
- <ode>
- <mu>100000.000000</mu>
- <mu2>100000.000000</mu2>
- <slip1>0.000000</slip1>
- <slip2>0.000000</slip2>
- </ode>
- </friction>
- <bounce/>
- <contact>
- <ode/>
- </contact>
- </surface>
- <max_contacts>10</max_contacts>
- </collision>
+ <material>
+ <script>
+ <uri>file://media/materials/scripts/gazebo.material</uri>
+ <name>Gazebo/Grey</name>
+ </script>
+ </material>
+ </visual>
<velocity_decay>
<linear>0.000000</linear>
<angular>0.000000</angular>
</velocity_decay>
+ <pose>4.132150 3.639970 0.000000 0.000000 0.000000 -1.570800</pose>
<self_collide>0</self_collide>
<kinematic>0</kinematic>
<gravity>1</gravity>
</link>
- <link name='camera_column_body_right'>
- <pose>0.170000 -0.100000 0.315000 -1.570000 0.000000 0.000000</pose>
- <inertial>
- <mass>0.500000</mass>
- <inertia>
- <ixx>1.000000</ixx>
- <ixy>0.000000</ixy>
- <ixz>0.000000</ixz>
- <iyy>1.000000</iyy>
- <iyz>0.000000</iyz>
- <izz>1.000000</izz>
- </inertia>
- </inertial>
- <visual name='visual'>
+ <link name='Wall_8'>
+ <collision name='Wall_8_Collision'>
<geometry>
- <mesh>
- <uri>model://pioneer2dxJde/meshes/sonyvid30/sonyvid30_mid.dae</uri>
- <scale>0.600000 1.000000 1.000000</scale>
- </mesh>
- </geometry>
- </visual>
- <collision name='collision'>
- <geometry>
<box>
- <size>0.100000 0.100000 0.100000</size>
+ <size>16.201000 0.200000 2.500000</size>
</box>
</geometry>
+ <pose>0.000000 0.000000 1.250000 0.000000 0.000000 0.000000</pose>
+ <max_contacts>10</max_contacts>
<surface>
+ <bounce/>
<friction>
- <ode>
- <mu>100000.000000</mu>
- <mu2>100000.000000</mu2>
- <slip1>0.000000</slip1>
- <slip2>0.000000</slip2>
- </ode>
+ <ode/>
</friction>
- <bounce/>
<contact>
<ode/>
</contact>
</surface>
- <max_contacts>10</max_contacts>
</collision>
- <velocity_decay>
- <linear>0.000000</linear>
- <angular>0.000000</angular>
- </velocity_decay>
- <self_collide>0</self_collide>
- <kinematic>0</kinematic>
- <gravity>1</gravity>
- </link>
- <link name='camera_top_body_right'>
- <pose>0.140000 -0.100000 0.310000 -1.570000 -0.000000 3.140000</pose>
- <inertial>
- <mass>0.500000</mass>
- <inertia>
- <ixx>1.000000</ixx>
- <ixy>0.000000</ixy>
- <ixz>0.000000</ixz>
- <iyy>1.000000</iyy>
- <iyz>0.000000</iyz>
- <izz>1.000000</izz>
- </inertia>
- </inertial>
- <sensor name='cam_sensor_right' type='camera'>
- <pose>0.000000 0.000000 0.000000 -1.570000 -0.000000 3.140000</pose>
- <update_rate>20.000000</update_rate>
- <camera name='__default__'>
- <horizontal_fov>1.570000</horizontal_fov>
- <image>
- <width>640</width>
- <height>480</height>
- <format>R8G8B8</format>
- </image>
- <clip>
- <near>0.300000</near>
- <far>15.000000</far>
- </clip>
- </camera>
- <plugin name='camera_dump' filename='libcamera_dump.so'/>
- </sensor>
- <visual name='visual'>
+ <visual name='Wall_8_Visual'>
+ <pose>0.000000 0.000000 1.250000 0.000000 0.000000 0.000000</pose>
<geometry>
- <mesh>
- <uri>model://pioneer2dxJde/meshes/sonyvid30/sonyvid30_top.dae</uri>
- <scale>2.000000 2.000000 1.300000</scale>
- </mesh>
- </geometry>
- </visual>
- <collision name='collision'>
- <geometry>
<box>
- <size>0.100000 0.100000 0.100000</size>
+ <size>16.201000 0.200000 2.500000</size>
</box>
</geometry>
- <surface>
- <friction>
- <ode>
- <mu>100000.000000</mu>
- <mu2>100000.000000</mu2>
- <slip1>0.000000</slip1>
- <slip2>0.000000</slip2>
- </ode>
- </friction>
- <bounce/>
- <contact>
- <ode/>
- </contact>
- </surface>
- <max_contacts>10</max_contacts>
- </collision>
+ <material>
+ <script>
+ <uri>file://media/materials/scripts/gazebo.material</uri>
+ <name>Gazebo/Grey</name>
+ </script>
+ </material>
+ </visual>
<velocity_decay>
<linear>0.000000</linear>
<angular>0.000000</angular>
</velocity_decay>
+ <pose>-5.982460 -3.140350 0.000000 0.000000 0.000000 1.570800</pose>
<self_collide>0</self_collide>
<kinematic>0</kinematic>
<gravity>1</gravity>
</link>
- <joint name='pan_joint_right' type='revolute'>
- <pose>0.000000 0.000000 0.000000 0.000000 0.000000 0.000000</pose>
- <child>camera_bottom_body_right</child>
- <parent>camera_column_body_right</parent>
- <axis>
- <xyz>0.000000 1.000000 0.000000</xyz>
- <limit>
- <lower>0.000000</lower>
- <upper>0.000000</upper>
- </limit>
- </axis>
- </joint>
- <joint name='tilt_joint_right' type='revolute'>
- <pose>0.000000 0.000000 0.000000 0.000000 0.000000 0.000000</pose>
- <child>camera_column_body_right</child>
- <parent>camera_top_body_right</parent>
- <axis>
- <xyz>1.000000 0.000000 0.000000</xyz>
- <limit>
- <lower>0.000000</lower>
- <upper>0.000000</upper>
- </limit>
- </axis>
- </joint>
- <joint name='camera_right' type='revolute'>
- <pose>0.000000 0.000000 0.000000 0.000000 0.000000 0.000000</pose>
- <child>camera_bottom_body_right</child>
- <parent>chassis</parent>
- <axis>
- <xyz>0.000000 0.000000 0.000000</xyz>
- <limit>
- <lower>0.000000</lower>
- <upper>0.000000</upper>
- </limit>
- </axis>
- </joint>
- <joint name='pan_joint_left' type='revolute'>
- <pose>0.000000 0.000000 0.000000 0.000000 0.000000 0.000000</pose>
- <child>camera_bottom_body_left</child>
- <parent>camera_column_body_left</parent>
- <axis>
- <xyz>0.000000 1.000000 0.000000</xyz>
- <limit>
- <lower>0.000000</lower>
- <upper>0.000000</upper>
- </limit>
- </axis>
- </joint>
- <joint name='tilt_joint_left' type='revolute'>
- <pose>0.000000 0.000000 0.000000 0.000000 0.000000 0.000000</pose>
- <child>camera_column_body_left</child>
- <parent>camera_top_body_left</parent>
- <axis>
- <xyz>1.000000 0.000000 0.000000</xyz>
- <limit>
- <lower>0.000000</lower>
- <upper>0.000000</upper>
- </limit>
- </axis>
- </joint>
- <joint name='camera_left' type='revolute'>
- <pose>0.000000 0.000000 0.000000 0.000000 0.000000 0.000000</pose>
- <child>camera_bottom_body_left</child>
- <parent>chassis</parent>
- <axis>
- <xyz>0.000000 0.000000 0.000000</xyz>
- <limit>
- <lower>0.000000</lower>
- <upper>0.000000</upper>
- </limit>
- </axis>
- </joint>
- <joint name='left_wheel_hinge' type='revolute'>
- <pose>0.000000 0.000000 -0.030000 0.000000 0.000000 0.000000</pose>
- <child>left_wheel</child>
- <parent>chassis</parent>
- <axis>
- <xyz>0.000000 1.000000 0.000000</xyz>
- <limit>
- <lower>-10000000000000000.000000</lower>
- <upper>10000000000000000.000000</upper>
- </limit>
- </axis>
- </joint>
- <joint name='right_wheel_hinge' type='revolute'>
- <pose>0.000000 0.000000 0.030000 0.000000 0.000000 0.000000</pose>
- <child>right_wheel</child>
- <parent>chassis</parent>
- <axis>
- <xyz>0.000000 1.000000 0.000000</xyz>
- <limit>
- <lower>-10000000000000000.000000</lower>
- <upper>10000000000000000.000000</upper>
- </limit>
- </axis>
- </joint>
- <joint name='joint_laser' type='revolute'>
- <parent>chassis</parent>
- <child>laser</child>
- <axis>
- <xyz>0.000000 0.000000 0.000000</xyz>
- <limit>
- <lower>0.000000</lower>
- <upper>0.000000</upper>
- </limit>
- </axis>
- </joint>
- <plugin name='motors' filename='libmotors.so'>
- <left_joint>left_wheel_hinge</left_joint>
- <right_joint>right_wheel_hinge</right_joint>
- <torque>5</torque>
- </plugin>
- <plugin name='pose3dencoders' filename='libpose3dencoders.so'>
- <left_joint_pose3dencoders_pan>pan_joint_right</left_joint_pose3dencoders_pan>
- <left_joint_pose3dencoders_tilt>tilt_joint_right</left_joint_pose3dencoders_tilt>
- <right_joint_pose3dencoders_pan>pan_joint_left</right_joint_pose3dencoders_pan>
- <right_joint_pose3dencoders_tilt>tilt_joint_left</right_joint_pose3dencoders_tilt>
- <torque>5</torque>
- </plugin>
- <plugin name='encoders' filename='libencoders.so'/>
- <pose>-1.000000 0.000000 0.000000 0.000000 0.000000 0.000000</pose>
- <static>0</static>
+ <static>1</static>
</model>
+ <gui fullscreen='0'>
+ <camera name='user_camera'>
+ <pose>9.421830 7.635330 71.043200 0.000000 1.569800 -3.126990</pose>
+ <view_controller>orbit</view_controller>
+ </camera>
+ </gui>
</world>
</sdf>
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