Table of contents
  1. 2011.12.07. Parallelograms attention system
  2. 2011.12.05. Recognizing parallelograms
  3. 2011.11.25. Long term memory
  4. 2011.11.23. Geometric model includes Pan & Tilt movements
  5. 2011.11.10. Corridor reconstruction
  6. 2011.11.22. Short term memory
  7. 2011.10.20. Visual memory on movement
  8. 2011.10.11. 3D segments reconstruction with Solis Algorithm
  9. 2011.10.06. New Visual Memory GUI
  10. 2011.09.12. Solis Algorithm
  11. 2011.05.26. New GUI with several windows
  12. 2011.05.18. New 3D segments reconstruction with JDE-5.0 implementation
  13. 2011.05.11. Instant 3D segments
  14. 2011.03.17. 3D department with drip effect
  15. 2011.03.14. Follow-line
  16. 2011.03.14. New 3D department building
  17. 2011.03.14. Jarama circuit
  18. 2011.03.11. Introrob class diagram
  19. 2011.02.24. Running new Introrob
  20. 2011.02.16. New IntrorobGUI

2011.12.07. Parallelograms attention system

Parallelograms guides the attention system. We can see a blue cross on the floor, which symbolize where the camera is pointing. It has to match with the parallelogram center where camera is pointing to.

Sometimes, the robot attention system generates a random focus-point in order to explore all scene around itself.

2011.12.05. Recognizing parallelograms

Now, system is able to hypothesize parallelograms. It just needs to get three points which are forming a parallelogram shape.

2011.11.25. Long term memory

In these experiments, the robot goes around the corridor of our building and it does a complete lap.

2011.11.23. Geometric model includes Pan & Tilt movements

Now we have included pan & tilt movements to the geometric model.

2011.11.10. Corridor reconstruction

2011.11.22. Short term memory

Here we can see how our system is able to recognize segments from scene around robot.

2011.10.20. Visual memory on movement

2011.10.11. 3D segments reconstruction with Solis Algorithm

We recognize 2D segments on the 2D image with Solis Algorithm and then, they're back-projected over floor (ground hypothesis). We can see in this image result is plausible.

2011.10.06. New Visual Memory GUI

Here we can see the new GUI.

2011.09.12. Solis Algorithm

We can see the 2D segmentation algorithm based on a Solis' paper. It's work fine, much better than Canny+Hough Transform process.

2011.05.26. New GUI with several windows

On this video, we show the new functionality. Our schema includes three windows: main, opengl and navigation controller.

2011.05.18. New 3D segments reconstruction with JDE-5.0 implementation

We start to implement our visual memory under Jde-5.0 implementation. Now, our algorithm is inside an Ice component, codified in C++ language.

We're using Gazebo 0.9 as a robotics simulator and a Pioneer 2DX as a robot platform, with two Sony PTZ simulated cameras.

In this first step, we try to recognize 2D segments on the 2D image and then, they're back-projected over floor (ground hypothesis). Our algorithm uses Canny as a border filter and Hough Transform as a segment filter. We can see in this image result is not plausible.

2011.05.11. Instant 3D segments

2011.03.17. 3D department with drip effect

2011.03.14. Follow-line

2011.03.14. New 3D department building

2011.03.14. Jarama circuit

2011.03.11. Introrob class diagram

2011.02.24. Running new Introrob

2011.02.16. New IntrorobGUI